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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-07-27
VIDEO: Allow setting the mixer sound type used to play audio tracks
Bastien Bouclet
2017-07-23
SCI32: Fix explicit mouse position changes
Colin Snover
2017-07-23
SCI32: Add missing method documentation
Colin Snover
2017-07-23
SCI32: Stop throttling of kFrameOut during interactive VMD playback
Colin Snover
2017-07-23
SCI32: Make stop flag condition more explicit
Colin Snover
2017-07-23
SCI32: Check for stop events before rendering the next frame
Colin Snover
2017-07-23
SCI32: Improve performance when flushing events during video playback
Colin Snover
2017-07-23
SCI32: Avoid extra cursor paints when the cursor has not moved
Colin Snover
2017-07-23
SCI32: Don't warp the mouse when it doesn't need to be warped
Colin Snover
2017-07-18
SCI32: Fix kIsOnMe crashes in LSL7 About screen
Colin Snover
2017-07-17
SCI32: Remove ENABLE_SCI3_GAMES ifdef, now that they are supported
Colin Snover
2017-07-16
SCI: Clarify Tab character & modifier workarounds in GfxMenu
Colin Snover
2017-07-16
SCI: Fix kMenuSelect to understand control characters
Colin Snover
2017-07-13
SCI32: Ignore chest view palette in Phantasmagoria
Colin Snover
2017-07-13
SCI32: Move priority comparison of ScreenItems into its own function
Colin Snover
2017-07-13
SCI32: Stop optimising palette merges
Colin Snover
2017-07-09
SCI32: Fix kObjectIntersect
Willem Jan Palenstijn
2017-07-07
SCI32: Implement kShowStyle HShutterOut transition
Colin Snover
2017-07-06
SCI32: Fix bad palette entries when built without USE_RGB_COLOR
Colin Snover
2017-07-06
SCI32: Refactor DuckPlayer to use common video playback code
Colin Snover
2017-07-06
SCI32: Refactor Video32 code to reduce code & feature duplication
Colin Snover
2017-07-06
SCI32: Improve playback quality of SEQ videos
Colin Snover
2017-07-06
SCI32: Improve kPlayVMD rendering
Colin Snover
2017-07-06
SCI32: Improve kShowMovieWin (AVI) rendering
Colin Snover
2017-07-06
SCI32: Remove useless call
Colin Snover
2017-07-06
SCI32: Work around bogus palette entries in select Windows games
Colin Snover
2017-07-06
SCI32: Remove magic numbers in HunkPalette
Colin Snover
2017-07-06
SCI32: Remove unused method declaration
Colin Snover
2017-07-06
SCI32: Update mouse position for rendering in all frameOuts
Colin Snover
2017-07-06
SCI32: Allow skipping SEQ animations
Colin Snover
2017-07-06
SCI32: Centralise OSystem screen updates
Colin Snover
2017-07-06
SCI32: Stop setting unused palette timestamp property
Colin Snover
2017-07-06
SCI32: Speed up & deduplicate palette submission code
Colin Snover
2017-06-17
SCI32: Avoid out-of-bounds read of pixel data in kIsOnMe
Colin Snover
2017-06-08
COMMON: Make SpanOwner copy assignment make a copy of the owned Span
Colin Snover
2017-05-27
SCI32: Minor cleanup to plane debug information
Colin Snover
2017-05-27
SCI: Remove a leftover SCI32 hack
Filippos Karapetis
2017-05-26
SCI32: Fix warning
Willem Jan Palenstijn
2017-05-15
SCI: Ignore priority and transparency for KQ6 hi-res views
Willem Jan Palenstijn
2017-05-06
SCI32: Update cursor even when position appears unchanged
Colin Snover
2017-05-06
SCI32: Add some missing onFrame hooks for the debugger
Colin Snover
2017-05-06
SCI32: Disable VMD kPlayFlagBlackPalette flag
Colin Snover
2017-05-06
SCI32: Fix terrible rendering performance when vsync is enabled
Colin Snover
2017-05-06
SCI32: Fix missing/incorrect game features detection
Colin Snover
2017-05-06
SCI32: Centralize handling of pixel format switches
Colin Snover
2017-05-04
SCI32: Disable game script video benchmarking
Colin Snover
2017-05-01
Revert "SCI32: Add debugging calls to GfxCursor32"
Colin Snover
2017-05-01
SCI32: Add debugging calls to GfxCursor32
Colin Snover
2017-04-29
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible
Colin Snover
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