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AgeCommit message (Expand)Author
2010-07-20SCI: fixed jones/ega/vga port issueMartin Kiewitz
2010-07-19SCI: dont fix list control in sq4Martin Kiewitz
2010-07-17Remove extra ";" in class declarations.Johannes Schickel
2010-07-15SCI: some big changes to kCantBeHere - kCantBeHere returns the actual "proble...Martin Kiewitz
2010-07-14SCI: removing hardcoded size when drawing list controls - fixes load/save dia...Martin Kiewitz
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
2010-07-14SCI: Removed a chatty (and unneeded) warningFilippos Karapetis
2010-07-13SCI: adding comment about palette formatsMartin Kiewitz
2010-07-13SCI: adding comment about GfxPicture::draw() and picture resource formatsMartin Kiewitz
2010-07-13SCI: change handling of priority in combination with embedded cels inside pic...Martin Kiewitz
2010-07-11SCI: also sync palette after playing movies, fixes kq6 introMartin Kiewitz
2010-07-10SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ...Martin Kiewitz
2010-07-10SCI: calculate widths for menu after switching to menuport, i guess this was ...Martin Kiewitz
2010-07-10SCI: adding kPalette signatures, fixing 3 kPalVary calls, fixing kAssertPalet...Martin Kiewitz
2010-07-06SCI: fix regression of r50721 - pausing/resuming only on actual menu usageMartin Kiewitz
2010-07-06SCI: fix regression of r50599 - broken greyed font drawingMartin Kiewitz
2010-07-02SCI: change drawing of fonts, so that we never do triple pixel line duplicati...Martin Kiewitz
2010-07-02SCI: added possible workaround or final solution for hires portraits not full...Martin Kiewitz
2010-07-02SCI: changing adjusting of upscaled hires box coordinatesMartin Kiewitz
2010-07-02Extended the SCI2 text drawing hack for SCI2.1 too, and added font cachingFilippos Karapetis
2010-06-30SCI: adjust brRect and nsRect, if sci2 hires views are used, fixes hotspots i...Martin Kiewitz
2010-06-30SCI: remove some duplicate codeMartin Kiewitz
2010-06-30SCI: support for hires views in gk1Martin Kiewitz
2010-06-29Handle empty clip rectangles in GfxView::drawScaled(). Fixes an assert in the...Filippos Karapetis
2010-06-29SCI: Rewrap more commentsMax Horn
2010-06-29SCI: Add some const qualifiersMax Horn
2010-06-29SCI: Rename listEntry -> 'it' for better readabilityMax Horn
2010-06-29SCI: Simplify List::iterator usage in GfxAnimateMax Horn
2010-06-29SCI: Simplify GfxAnimate code, get rid of _listDataMax Horn
2010-06-28SCI: updated comment about transparent pixels in viewsMartin Kiewitz
2010-06-28SCI: kAnimate resetting _lastCastCount all the timeMartin Kiewitz
2010-06-28SCI: fix regression of r50422, please no refactoring without proper testing -...Martin Kiewitz
2010-06-28SCI: added comment - lsl5 also has too large windowsMartin Kiewitz
2010-06-28Remove CRsWillem Jan Palenstijn
2010-06-28SCI: add const again to newWidthMartin Kiewitz
2010-06-28SCI: fix regression of r50424, 2x scalingMartin Kiewitz
2010-06-28SCI: Cleanup GfxView code (formatting etc.); also insert some asserts to prot...Max Horn
2010-06-28SCI: Optimized GfxScreen::scale2x a bitMax Horn
2010-06-28SCI: Comment cleanupMax Horn
2010-06-28SCI: Remove GfxView::getLoopInfo; add assert to GfxView::getCelInfoMax Horn
2010-06-28SCI: Add const qualifiers to many GfxView methods and their return values.Max Horn
2010-06-28SCI: Make src param of GfxScreen::scale2x constMax Horn
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
2010-06-27Silenced a false positive in MSVC about a potentially uninitialized variableFilippos Karapetis
2010-06-27SCI: Fix for large views in GK2. At least it does not segfault now.Lars Skovlund
2010-06-26Further improve readabilityWillem Jan Palenstijn
2010-06-26Improve readabilityWillem Jan Palenstijn
2010-06-26SCI: another commit for adding a workaround for islang room 300 again (althou...Martin Kiewitz
2010-06-25Removed the getHunkPointer error - it's valid SCI behavior (e.g. when loading...Filippos Karapetis
2010-06-25When loading a game, stop all running VMs recursively, and also stop kAnimate...Filippos Karapetis