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AgeCommit message (Expand)Author
2017-01-16SCI32: Add pic cel to CelInfo32 debugging outputColin Snover
2017-01-16SCI32: Fix handling of negative z-indexesColin Snover
2017-01-16SCI32: Clarify comment about empty code path in cursor codeColin Snover
2017-01-12SCI32: Fix crash trying to clip invalid rects generated by transitionsColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-11SCI32: Fix uninitialised read of cursor background at start of gameColin Snover
2017-01-11SCI32: Improve mouse responsivenessColin Snover
2017-01-09SCI32: Fix bad coordinates in PQ:SWAT demoColin Snover
2017-01-09SCI32: Fix invalid bitmap deletion in AVIPlayerColin Snover
2017-01-09SCI32: Fix crashes and bad cel positioning in GK2 demoColin Snover
2017-01-06SCI: Add FIXME for (very unlikely) race condition in _palVarySignalWillem Jan Palenstijn
2017-01-02SCI32: Load VMDs from resource bundlesColin Snover
2016-12-19SCI32: Improve ScreenItem missing resource errorColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
2016-12-19SCI32: Change plane and screen item sorting algorithmColin Snover
2016-12-19SCI32: Fix incorrect parsing of empty |f| text escape codeColin Snover
2016-12-17SCI32: Fix bitmap surface memory leaks in video playersColin Snover
2016-12-12SCI32: Adjust transition timingsColin Snover
2016-12-10SCI: Fix buffer overflows in GfxPicture circle drawingColin Snover
2016-11-19SCI32: Remove no-longer-necessary Phant1 VMD sync hackColin Snover
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-11-04SCI32: Fix VMD playback stuttering when kEventFlagToFrame is usedColin Snover
2016-11-02SCI32: Fix incorrect text width calculation of non-ASCII stringsColin Snover
2016-11-02SCI: Remove old SCI32 hires detection heuristicColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-11-02SCI32: Remove incorrect palette.h #includeColin Snover
2016-10-26SCI32: Fix AVI renderingColin Snover
2016-10-26SCI32: Initialize video buffers to avoid flash of garbage memoryColin Snover
2016-10-26SCI32: Use standard max_size method instead of ARRAYSIZE for a containerColin Snover
2016-10-22SCI32: Fix slow SCI2.1mid transitionsColin Snover
2016-10-21SCI32: Implement HShutterIn for SCI2.1mid+Colin Snover
2016-10-20SCI32: Fix typoColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-10-16SCI32: Fix screen items incorrectly drawing over higher planesColin Snover
2016-10-10SCI32: Check for existence of visiblePlane before dereferencingColin Snover
2016-10-09SCI32: Allow 'focused' variable to break out of the event loopColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-01SCI32: Make kNumCels error more detailedColin Snover
2016-10-01SCI32: Add the rest of the code from PR #813 for dynamic line drawingFilippos Karapetis
2016-09-30SCI32: Fix some buildbot compiler warningsColin Snover
2016-09-29SCI32: Fix broken palette cycling in SCI2/2.1early gamesColin Snover
2016-09-29SCI32: Clean up and document GfxPalette32Colin Snover
2016-09-29SCI32: Fix off-by-one error in palette fadesColin Snover
2016-09-29SCI: Deduplicate call origin formattingColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI32: Break into debugger after frameout, not beforeColin Snover