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path: root/engines/sci/module.mk
AgeCommit message (Expand)Author
2010-01-21SCI: Renamed softseq/ to drivers/Walter van Niftrik
2010-01-21SCI: Removed seq/ directoryWalter van Niftrik
2010-01-14SCI: Add MIDI support. Currently only the later MT-32/GM patch type works.Walter van Niftrik
2010-01-06add new robot.cpp fileJoost Peters
2010-01-05More renamingFilippos Karapetis
2010-01-05Fix compile.Matthew Hoops
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis
2009-12-27SCI/new music code: split the MidiParser class into a separate fileFilippos Karapetis
2009-12-20Moved all of the sound iterator code in its own directory, and added a slight...Filippos Karapetis
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
2009-11-15- Started importing the music code from Greg's SCI engineFilippos Karapetis
2009-11-14Removed more dead codeFilippos Karapetis
2009-11-12Started objectifying kDoSound()Filippos Karapetis
2009-11-04Moved most of the code for playing sound effects and speech into a separate c...Filippos Karapetis
2009-11-02SCI: SciGuiMenu created, kMenu-related stuff now using SciGuiMartin Kiewitz
2009-10-31SCI/newgui: SciGuiPortrait createdMartin Kiewitz
2009-10-28SCI/newgui: SciGuiControls created, SciGuiText now activeMartin Kiewitz
2009-10-26SCI/newgui: SciGuiText createdMartin Kiewitz
2009-10-25- Removed graphics options code from the old GUI. Almost all of them are not ...Filippos Karapetis
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-10-17Started moving some of the old GUI code inside /gui32Filippos Karapetis
2009-10-16Moved sci_ffs() inside iterator.cpp, the only place where it's actually used,...Filippos Karapetis
2009-10-16Moved the SEQ decoder outside the gfx directory, as it is completely stand al...Filippos Karapetis
2009-10-13SCI/newgui: class SciGuiTransitions createdMartin Kiewitz
2009-10-13Removed the now unused code in gfx/res_cursor.cppFilippos Karapetis
2009-10-13SCI/newgui: added new file to module.mkMartin Kiewitz
2009-10-08SCI: Removed obsolete stringfrags codeMax Horn
2009-10-07Updated the MSVC project files and module.mk for commit #r44730Filippos Karapetis
2009-10-06Updated the SCI engine module.mk and MSVC project files for commit #44698Filippos Karapetis
2009-10-04SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ...Max Horn
2009-10-04Replaced DblList with Common::ListFilippos Karapetis
2009-10-03SCI: Merge new GUI code written by m_kiewitz.Willem Jan Palenstijn
2009-09-21SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects...Max Horn
2009-09-17SCI: Move some selector related function into a new file selector.cppMax Horn
2009-09-17SCI: Rename engine/memobj.* to engine/segment.*Max Horn
2009-08-25- Finished automatic detection of the game platform in the fallback detectorFilippos Karapetis
2009-08-25- Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and SCI_VERSION_3...Matthew Hoops
2009-07-11Applied a slightly modified patch from clone2727 which adds static selector n...Filippos Karapetis
2009-06-04SCI: Moved MemObject code into a separate source fileMax Horn
2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
2009-05-30SCI: Moved the rest of the console code out of sciconsole.cpp and into consol...Filippos Karapetis
2009-05-29Merged res_view0.cpp and res_view1.cppFilippos Karapetis
2009-05-29SCI: Removing useless adlib-via-OSS codeMax Horn
2009-05-28SCI: Merged SfxPlayer/NewPlayer code into sfx/core.cppMax Horn
2009-05-26SCI: Merged vocab_debug.cpp into vocabulary.cpp; cleanupMax Horn
2009-05-26SCI: Removing obsolete soft sequencer filesMax Horn
2009-05-26SCI: removed realtime and polled player, as well as the sfx/device dir, after...Max Horn
2009-05-26SCI: Turned sfx_player_t into a class SfxPlayer, and converted the existing p...Max Horn