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authorMatthew Hoops2009-08-25 23:02:57 +0000
committerMatthew Hoops2009-08-25 23:02:57 +0000
commitb5da8a5cdcd3cd232798ed60f7258bf23e2e9c74 (patch)
tree96611085dd8d4d422d6842000fbd3742d490642d /engines/sci/module.mk
parenta039fc952f13e381278b7577f5fe1dd23c9d29a5 (diff)
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- Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and SCI_VERSION_3 (each version has a different kernel table).
- Improve map detection. - Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games). - Add SCI2 and SCI2.1 kernel tables. svn-id: r43742
Diffstat (limited to 'engines/sci/module.mk')
-rw-r--r--engines/sci/module.mk5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/module.mk b/engines/sci/module.mk
index bada214b61..54e7ed3589 100644
--- a/engines/sci/module.mk
+++ b/engines/sci/module.mk
@@ -66,6 +66,11 @@ MODULE_OBJS = \
sfx/softseq/adlib.o \
sfx/softseq/amiga.o \
sfx/softseq/pcjr.o
+
+ifdef ENABLE_SCI32
+MODULE_OBJS += \
+ engine/kernel32.o
+endif
# This module can be built as a plugin
ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN)