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author | Matthew Hoops | 2009-08-25 23:02:57 +0000 |
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committer | Matthew Hoops | 2009-08-25 23:02:57 +0000 |
commit | b5da8a5cdcd3cd232798ed60f7258bf23e2e9c74 (patch) | |
tree | 96611085dd8d4d422d6842000fbd3742d490642d /engines/sci/module.mk | |
parent | a039fc952f13e381278b7577f5fe1dd23c9d29a5 (diff) | |
download | scummvm-rg350-b5da8a5cdcd3cd232798ed60f7258bf23e2e9c74.tar.gz scummvm-rg350-b5da8a5cdcd3cd232798ed60f7258bf23e2e9c74.tar.bz2 scummvm-rg350-b5da8a5cdcd3cd232798ed60f7258bf23e2e9c74.zip |
- Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and SCI_VERSION_3 (each version has a different kernel table).
- Improve map detection.
- Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games).
- Add SCI2 and SCI2.1 kernel tables.
svn-id: r43742
Diffstat (limited to 'engines/sci/module.mk')
-rw-r--r-- | engines/sci/module.mk | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/module.mk b/engines/sci/module.mk index bada214b61..54e7ed3589 100644 --- a/engines/sci/module.mk +++ b/engines/sci/module.mk @@ -66,6 +66,11 @@ MODULE_OBJS = \ sfx/softseq/adlib.o \ sfx/softseq/amiga.o \ sfx/softseq/pcjr.o + +ifdef ENABLE_SCI32 +MODULE_OBJS += \ + engine/kernel32.o +endif # This module can be built as a plugin ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN) |