Age | Commit message (Collapse) | Author |
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Removed the superfluous initForDetection() function, which was not
updated in commit 2f17ba2b0ab77ef939c21efa04f7aaafccbd0c37 and
caused the fallback detector to crash because of uninitialized
variables
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A single picture in SCI32 is often larger than the 256KiB limit,
meaning that the cache is useless for these games -- which is bad,
because the renderer works directly off raw resource data so it
must be decompressed and in-cache for rendering performance to be
acceptable.
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- Detection works via signatures (couldn't find a better way)
- new kString subcalls were introduced SCI2.1 LATE
- kString now has signatures and is split via subcall table
- kString fix, so that KQ7 doesn't crash, when starting a chapter
- Sci2StringFunctionType removed, because no longer needed
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SCI1 sound resources can have an embedded priority. We now use that by
default, unless an explicit DoSound/SetPriority call overrides it.
Thanks waltervn.
This fixes relative priority of songs in at least PQ3 room 29.
Also increase savegame version to 33.
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This should fix bug #6717 - "SCI fallback detection assert failure"
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This adds MIDI state tracking to allow channels to be temporarily
unmapped and later re-mapped when there are free device channels
available again.
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This contains the sync data in the Windows version of KQ6CD.
Note that currently the sync36 resource is 2 bytes bigger
(it contains 2 bytes from the RAVE resource). Some test code
has also been added to dump the RAVE sync resources
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These were introduced in 4f6d42d.
The odd comment dates back to FreeSCI, as far as our history goes, and
seems to be a leftover from an old refactoring during FreeSCI's history
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- Moved palette color count inside the GfxPalette class
- Enabled all of the kPalette subops for 16 color SCI1 games, apart from
the ones for intensity palette animation, and palette resource loading
- Removed isVGA() and isAmiga32color() methods from the resource manager -
they ended up in having inconsistent code
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Thanks to alexbevi for providing details on the format
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dynamically. Also,
moved some audio-specific resource code inside resource_audio.cpp
This functionality is used by kSetLanguage(), called when switching the language in
MUMG Deluxe from the game's main menu.
svn-id: r55872
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chunk loading code
svn-id: r55866
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svn-id: r54220
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This is a regression from r54155, as we previously ignored the result of
addInternalSources() in the fallback detector
svn-id: r54163
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ScummVM now rejects them properly instead of spewing lots of
unintelligible stuff.
svn-id: r54155
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- Renamed the debug command "resource_size" to "resource_info", as it now provides
the location of where a specified resource is found (i.e. the resource.xxx file, or
the file name itself, if the resource is a patch)
- "duskdump" shows the original location of dumped resources
- loadResource() now shows the location of files that couldn't be loaded
svn-id: r52667
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svn-id: r52666
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svn-id: r52662
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checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2
svn-id: r52514
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ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1
svn-id: r52211
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And if no scripts are present, but chunk 0 is present, load resources from there. This fixes the Lighthouse SCI2.1 demo.
svn-id: r51696
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svn-id: r51302
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svn-id: r50974
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slightly. We no longer use the number Sierra gives us directly, but use a function to convert to our ResourceType enum based on version. This allows us to read the chunk type from SCI2.1 (a form of script). Also, allow debugging of Mac-specific resources from the console.
svn-id: r50973
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the requested type). Happens e.g. in KQ6 and LSL6
svn-id: r50595
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The final end credits song (resource 699) in kq5 has some channels with invalid offsets, crashing ScummVM before
svn-id: r50339
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svn-id: r50273
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gameIds. Also prints method used, when using debug command "version"
svn-id: r50261
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svn-id: r49913
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svn-id: r49905
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svn-id: r49897
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svn-id: r49849
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svn-id: r49848
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svn-id: r49842
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svn-id: r49841
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svn-id: r49840
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svn-id: r49837
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svn-id: r49836
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svn-id: r49835
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svn-id: r49833
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addResource()
svn-id: r49832
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svn-id: r49830
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AudioVolumeResourceSource constructor
svn-id: r49827
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