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path: root/engines/sci/resource.h
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2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-31SCI: Rewrite MIDI channel remappingWillem Jan Palenstijn
This adds MIDI state tracking to allow channels to be temporarily unmapped and later re-mapped when there are free device channels available again.
2013-12-10SCI: Add handling for the RAVE resource type, found in KQ6CDFilippos Karapetis
This contains the sync data in the Windows version of KQ6CD. Note that currently the sync36 resource is 2 bytes bigger (it contains 2 bytes from the RAVE resource). Some test code has also been added to dump the RAVE sync resources
2013-11-23SCI: Janitorial - Fix spacing errorsStrangerke
2012-05-15SCI: Resolve some resource related FIXMEsFilippos Karapetis
These were introduced in 4f6d42d. The odd comment dates back to FreeSCI, as far as our history goes, and seems to be a leftover from an old refactoring during FreeSCI's history
2012-05-13SCI: Add a few FIXMEsWillem Jan Palenstijn
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2011-10-19SCI: Move the palette merging checking code inside the GfxPalette classFilippos Karapetis
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-04SCI: Some palette related changesmd5
- Moved palette color count inside the GfxPalette class - Enabled all of the kPalette subops for 16 color SCI1 games, apart from the ones for intensity palette animation, and palette resource loading - Removed isVGA() and isAmiga32color() methods from the resource manager - they ended up in having inconsistent code
2011-02-16SCI: Add support for the KQ5 FM Towns resource formatMatthew Hoops
Thanks to alexbevi for providing details on the format
2011-02-10SCI: Added resource manager support for changing the audio directory ↵Filippos Karapetis
dynamically. Also, moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872
2011-02-10SCI: Renamed addInternalSources -> addAudioSources and separated the script ↵Filippos Karapetis
chunk loading code svn-id: r55866
2010-11-13SCI: Update resource types for SCI2.1/3Matthew Hoops
svn-id: r54220
2010-11-09SCI: Fixed the fallback detector againFilippos Karapetis
This is a regression from r54155, as we previously ignored the result of addInternalSources() in the fallback detector svn-id: r54163
2010-11-09SCI: Add resource manager support for SCI3 games.Lars Skovlund
ScummVM now rejects them properly instead of spewing lots of unintelligible stuff. svn-id: r54155
2010-09-10SCI: Some changes regarding resourcesFilippos Karapetis
- Renamed the debug command "resource_size" to "resource_info", as it now provides the location of where a specified resource is found (i.e. the resource.xxx file, or the file name itself, if the resource is a patch) - "duskdump" shows the original location of dumped resources - loadResource() now shows the location of files that couldn't be loaded svn-id: r52667
2010-09-09SCI: Fix digital track regression from r52662.Walter van Niftrik
svn-id: r52666
2010-09-09SCI: Fix last MIDI channel number for adlib driverWalter van Niftrik
svn-id: r52662
2010-09-04SCI: doing detectDoSoundType() properly sci0earlyMartin Kiewitz
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
2010-08-19SCI: Added checking for the existence of a GM track, to determine if device ↵Filippos Karapetis
ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 svn-id: r52211
2010-08-03SCI: Add support for SCI2.1 chunk resourcesMatthew Hoops
And if no scripts are present, but chunk 0 is present, load resources from there. This fixes the Lighthouse SCI2.1 demo. svn-id: r51696
2010-07-26SCI: Fixed bug #3034536 - "AMIGAOS4: SCI - Compiler error".Filippos Karapetis
svn-id: r51302
2010-07-18Fix typo.Matthew Hoops
svn-id: r50974
2010-07-18In SCI2.1, the type numbers inside resource maps/patches have changed ↵Matthew Hoops
slightly. We no longer use the number Sierra gives us directly, but use a function to convert to our ResourceType enum based on version. This allows us to read the chunk type from SCI2.1 (a form of script). Also, allow debugging of Mac-specific resources from the console. svn-id: r50973
2010-07-02Added handling for kLock called with resource id -1 (unlock all resources of ↵Filippos Karapetis
the requested type). Happens e.g. in KQ6 and LSL6 svn-id: r50595
2010-06-26SCI: do boundary checking when loading sci1 sounds and mixing them together. ↵Martin Kiewitz
The final end credits song (resource 699) in kq5 has some channels with invalid offsets, crashing ScummVM before svn-id: r50339
2010-06-25SCI: Introduce SciGameId enumMax Horn
svn-id: r50273
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ↵Martin Kiewitz
gameIds. Also prints method used, when using debug command "version" svn-id: r50261
2010-06-17Added handling of VMD video files in kResCheck, fixes video playing in GK2Filippos Karapetis
svn-id: r49913
2010-06-16SCI: implement channel remapping for SCI1Martin Kiewitz
svn-id: r49905
2010-06-16SCI: Avoid using g_sci in resman (as it might not yet be inited)Max Horn
svn-id: r49897
2010-06-15SCI: Add FIXME regarding audio specific code in Resource(Source)Max Horn
svn-id: r49849
2010-06-15SCI: Add Resource::getNumber methodMax Horn
svn-id: r49848
2010-06-15SCI: Make Resource::_id protectedMax Horn
svn-id: r49842
2010-06-15SCI: OOpify class ResourceIdMax Horn
svn-id: r49841
2010-06-15SCI: Add ResourceManager::getVolVersion()Max Horn
svn-id: r49840
2010-06-15cleanupMax Horn
svn-id: r49837
2010-06-15Reduce header dependenciesMax Horn
svn-id: r49836
2010-06-15SCI: Move decompress & readResourceInfo to Resource; more cleanupMax Horn
svn-id: r49835
2010-06-15SCI: Move several methods from ResourceManager to ResourceMax Horn
svn-id: r49833
2010-06-15SCI: Add ResourceManager::updateResource(); change some code to use ↵Max Horn
addResource() svn-id: r49832
2010-06-15SCI: Move _audioCompression(Type|OffsetMapping) to AudioVolumeResourceSourceMax Horn
svn-id: r49830
2010-06-15SCI: Merge ResourceManager::checkIfAudioVolumeIsCompressed into ↵Max Horn
AudioVolumeResourceSource constructor svn-id: r49827
2010-06-15SCI: Make ResourceSource::_resourceFile constMax Horn
svn-id: r49826
2010-06-15SCI: Revise how ResourceManager is instantiated.Max Horn
This should allow for better error handling. Also, it means that g_sci->getResMan() returns a valid value much sooner, allowing me to simplify some code. Also added a note about potentially replacing Common::FSList usage by Common::Archive (and FSNode by Archive/ArchiveMember ?). This might be a way to unify the addAppropriateSources variants again. svn-id: r49825
2010-06-15SCI: Doxygen fixesMax Horn
svn-id: r49824
2010-06-15SCI: Rename ResourceSource members to follow _camelCase conventionMax Horn
svn-id: r49823
2010-06-15SCI: Pass volume number to ResourceSource subclass constructors; make ↵Max Horn
ResourceSource::volume_number const svn-id: r49822
2010-06-15SCI: Add loadResource impls for WaveResourceSource and AudioVolumeResourceSourceMax Horn
svn-id: r49821