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path: root/engines/sci/resource_audio.cpp
AgeCommit message (Expand)Author
2011-02-10SCI: Added resource manager support for changing the audio directory dynamica...Filippos Karapetis
2011-02-10SCI: Moved some audio resource code to resource_audio.cppFilippos Karapetis
2010-11-25SCI: Added support for the alternate Windows MIDI soundtracks of the CD versi...Filippos Karapetis
2010-11-25SCI: Fixed digital audio at the beginning of KQ5CD and removed a hack for the...Filippos Karapetis
2010-11-25SCI: Added support for the alternative GM tracks of the Windows version of KQ...Filippos Karapetis
2010-11-09SCI: Fix compile when SCI32 is not enabledMatthew Hoops
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-18SCI: Some changes to the fallback detector (sync with branch 1.2.0)Filippos Karapetis
2010-09-09SCI: Fix digital track regression from r52662.Walter van Niftrik
2010-09-09SCI: Fix last MIDI channel number for adlib driverWalter van Niftrik
2010-08-20SCI: Fixed the GM detection introduced in rev #52211 to check the first avail...Filippos Karapetis
2010-08-19SCI: Added checking for the existence of a GM track, to determine if device I...Filippos Karapetis
2010-08-04SCI: Fix size of wave files inside audio volumes (thanks to LordHoto for poin...Matthew Hoops
2010-08-03SCI: Add support for SCI2.1 chunk resourcesMatthew Hoops
2010-08-02SCI: Fix bug #3037401 - LB2Floppy: No SFXMatthew Hoops
2010-07-14SCI: changing signature of kDoSound(play) in SCI2.1 to "o(i)" now, because qf...Martin Kiewitz
2010-06-26SCI: do boundary checking when loading sci1 sounds and mixing them together. ...Martin Kiewitz
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-22Add support for the QFG3 demo audio map and audio resources. Based on a patch...Matthew Hoops
2010-06-16SCI: implement channel remapping for SCI1Martin Kiewitz
2010-06-16SCI: Avoid using g_sci in resman (as it might not yet be inited)Max Horn
2010-06-15Fix wave patches.Matthew Hoops
2010-06-15SCI: OOpify class ResourceIdMax Horn
2010-06-15Reduce header dependenciesMax Horn
2010-06-15SCI: Move decompress & readResourceInfo to Resource; more cleanupMax Horn
2010-06-15SCI: cleanupMax Horn
2010-06-15SCI: Move several methods from ResourceManager to ResourceMax Horn
2010-06-15SCI: Add ResourceManager::updateResource(); change some code to use addResour...Max Horn
2010-06-15SCI: Move _associatedMap to VolumeResourceSource and make it constMax Horn
2010-06-15SCI: Move _audioCompression(Type|OffsetMapping) to AudioVolumeResourceSourceMax Horn
2010-06-15SCI: cleanupMax Horn
2010-06-15SCI: Merge ResourceManager::checkIfAudioVolumeIsCompressed into AudioVolumeRe...Max Horn
2010-06-15SCI: Rename ResourceSource members to follow _camelCase conventionMax Horn
2010-06-15SCI: Pass volume number to ResourceSource subclass constructors; make Resourc...Max Horn
2010-06-15SCI: Rename ResourceSource::resourceFile to _resourceFileMax Horn
2010-06-15SCI: Change ResourceManager::getVolume() to use new classesMax Horn
2010-06-15SCI: Remove 'map' param from addSource, and let AudioVolumeResourceSource sub...Max Horn
2010-06-15SCI: Convert code to use ResourceSource subclassesMax Horn
2010-06-15SCI: Add ResourceSource subclasses, one for each typeMax Horn
2010-06-15SCI: Changed some 'const char *' to Common::StringMax Horn
2010-06-15SCI: Change ResourceSource to a class, further OOPify it.Max Horn
2010-06-15SCI: Only use MacResManager if needed; start to OOPify ResourceSourceMax Horn
2010-06-15SCI: Move ResourceSource to new header resource_intern.hMax Horn
2010-06-12Initialize compression-related variables when loading external patch files. F...Filippos Karapetis
2010-06-10Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE a...Matthew Hoops
2010-06-09SCI: document raw lipsync data skipping in readAudioMapSCI11()Martin Kiewitz
2010-06-06Now opening all files via getVolumeFile()Filippos Karapetis
2010-06-05Rewrote the remaining parts of the ResourceManager class to work with file st...Filippos Karapetis
2010-06-04Simplified the channel monitoring code inside the SoundResource classFilippos Karapetis
2010-06-03Added code to get which channels are used by a sound. Also, fixed a crash whe...Filippos Karapetis