Age | Commit message (Expand) | Author |
2010-01-09 | SCI: adding audio support to kPortrait, audio is now playing when portraits a... | Martin Kiewitz |
2010-01-06 | SCI: add robot/.rbt files to resourcemanager class | Martin Kiewitz |
2010-01-06 | SCI: search for %J in text resources to identify japanese games, switch to up... | Martin Kiewitz |
2010-01-06 | SCI2.1 and newer games always run at 640x480 | Filippos Karapetis |
2010-01-05 | More renaming | Filippos Karapetis |
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis |
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis |
2010-01-04 | Removed the now unused GuiDummy class | Filippos Karapetis |
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz |
2009-12-31 | SCI: fixed typo in unwrapFilename | Martin Kiewitz |
2009-12-30 | SCI32: | Matthew Hoops |
2009-12-27 | Add support for external wave files used as audio resources in the ResourceMa... | Matthew Hoops |
2009-12-26 | Kernel function 0x26 is empty in SCI1.1 games, and it has been set to kPortra... | Filippos Karapetis |
2009-12-26 | Set the save game directory to something in pre-SCI32 games, as games like SQ... | Filippos Karapetis |
2009-12-26 | Some more work on the new music code | Filippos Karapetis |
2009-12-25 | SCI/newmusic: added filter support for kq4early and adlib | Martin Kiewitz |
2009-12-24 | Added a hack in kAddScreenItem to display the view in question on screen. Som... | Filippos Karapetis |
2009-12-24 | SCI32: | Matthew Hoops |
2009-12-21 | SCI32: | Matthew Hoops |
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a slight... | Filippos Karapetis |
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde... | Martin Kiewitz |
2009-12-04 | SCI: SciEvent created, kernel_sleep() created | Martin Kiewitz |
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis |
2009-11-11 | SCI/newgui: setting as default | Martin Kiewitz |
2009-11-04 | Cleanup | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-31 | Added some default directories | Filippos Karapetis |
2009-10-31 | SCI: accidentally set newgui to default, reverting | Martin Kiewitz |
2009-10-31 | SCI/newgui: UpscaledHires implemented including undithering support, cleanup | Martin Kiewitz |
2009-10-31 | Some more work on KQ6 hi res version - screen scaling should be done now, but... | Filippos Karapetis |
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full s... | Filippos Karapetis |
2009-10-29 | SCI/newgui: Defining color white and others in SciGuiScreen and using that. A... | Martin Kiewitz |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-25 | - Removed graphics options code from the old GUI. Almost all of them are not ... | Filippos Karapetis |
2009-10-25 | Cleanup | Filippos Karapetis |
2009-10-25 | Cleanup | Filippos Karapetis |
2009-10-18 | Removed unused references to operations.h | Filippos Karapetis |
2009-10-16 | Reverted an accidental change in the last commit | Filippos Karapetis |
2009-10-16 | Moved sci_ffs() inside iterator.cpp, the only place where it's actually used,... | Filippos Karapetis |
2009-10-15 | Changed the KQ6 floppy SEQ decoder to use the common VideoPlayer interface. S... | Filippos Karapetis |
2009-10-13 | Merged the cursor manipulation code - cursor views are still not done | Filippos Karapetis |
2009-10-11 | Reset the EngineState pointer in the SciGuiGfx class when loading. Fixes load... | Filippos Karapetis |
2009-10-10 | Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess... | Filippos Karapetis |
2009-10-09 | Removed the unused _flags variable from EngineState | Filippos Karapetis |
2009-10-09 | Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game... | Filippos Karapetis |
2009-10-08 | Started rewriting the check for the graphics functions type (still not finis... | Filippos Karapetis |
2009-10-08 | Don't store the engine state in the SciGuiPalette class. The palette timestam... | Filippos Karapetis |