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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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sci.cpp
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2016-06-26
SCI32: Fix broken Remap implementation
Colin Snover
2016-06-25
SCI: Add getGameObjectName to fix compilation
Martin Kiewitz
2016-06-21
SCI32: Remove unused dependencies from GfxFrameout
Colin Snover
2016-06-21
SCI32: Implement kScrollWindow
Willem Jan Palenstijn
2016-06-21
SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)
Colin Snover
2016-06-20
SCI32: Rewrite digital audio engine
Colin Snover
2016-06-19
SCI: Split audio sync to its own class
Colin Snover
2016-03-15
SCI: Remove unused _gfxScreen parameter from GfxRemap
Filippos Karapetis
2016-03-11
SCI32: Initial implementation of kRemapColors
Filippos Karapetis
2016-03-08
SCI: Split color remapping functionality into a separate class
Filippos Karapetis
2016-03-08
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
Filippos Karapetis
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-06
SCI32: Implement kEditText
Colin Snover
2016-03-02
SCI32: Don't do a syncWithScripts on restore from launcher
Martin Kiewitz
2016-02-24
SCI: Fix FM-Towns audio language selection
Martin Kiewitz
2016-02-23
SCI: Improve kAnimate fastcast detection, Remove EQ1 hack
Martin Kiewitz
2016-02-21
SCI32: Fix save patching for ScummVM dialog
Martin Kiewitz
2016-02-18
SCI: WIP GfxText32 code
Colin Snover
2016-02-18
SCI: Implement accurate renderer architecture for SCI32
Colin Snover
2016-02-15
JANITORIAL: Typos detected with lintian & grep
Alexandre Detiste
2016-01-26
SCI: Only select save slots for kernel calls
Martin Kiewitz
2016-01-22
SCI32: PQ4 seems to support high resolution too
Martin Kiewitz
2016-01-22
SCI: add user option for high resolution graphics
Martin Kiewitz
2016-01-14
SCI: Use tick-based timing more consistently
Colin Snover
2016-01-10
SCI: Fix compilation when SCI32 is disabled
Willem Jan Palenstijn
2016-01-07
SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)
Colin Snover
2015-12-29
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
Martin Kiewitz
2015-12-28
SCI: Remove superflous default value registration for extra GUI options.
Johannes Schickel
2015-12-22
SCI32: add code for torin+sq6 audio+subtitles mode
Martin Kiewitz
2015-12-21
SCI32: add code for kq7 audio+subtitles mode
Martin Kiewitz
2015-04-27
SCI: immediate restore now uses delayed restore
Martin Kiewitz
2015-04-18
SCI: add debug level for workarounds
Martin Kiewitz
2014-10-28
SCI: Remove trailing whitespace
Filippos Karapetis
2014-06-02
SCI: fix saving in mother goose sci0 (bug #6486)
Martin Kiewitz
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
SCI: Some minor cleanup
Filippos Karapetis
2014-02-17
SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from launcher"
Filippos Karapetis
2013-12-22
SCI: improved lb2+kq6 patches (new speech state)
Martin Kiewitz
2013-12-11
SCI: Add detection for Torin Mac
Matthew Hoops
2013-12-08
SCI: only apply audio+text patch to KQ6 CD+LB2 CD
Martin Kiewitz
2013-12-08
SCI: sci.cpp updated b/c KQ6 audio+text support
Martin Kiewitz
2013-12-04
SCI: script patcher is now a separate class
Martin Kiewitz
2013-11-21
SCI: fix script patcher for games w/o vocab
Martin Kiewitz
2013-11-21
SCI: Fix warning
Willem Jan Palenstijn
2013-11-20
SCI: script patch for laura bow 2 for audio+text
Martin Kiewitz
2013-11-01
SCI: improved patcher, inventory patch for kq6/mac
Martin Kiewitz
2013-10-31
SCI: Update ScummVM's game audio options for SCI1.1 CD games
Filippos Karapetis
2013-04-28
SCI: Fix patched save/load dialogs in SCI32 Mac games
Matthew Hoops
2013-04-27
SCI: Fix incorrect detection of NRS patches in QFG3 (bug #3574541)
Filippos Karapetis
2013-04-18
SCI: Remove a bunch of unused private member variables
Max Horn
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