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author | Martin Kiewitz | 2015-04-18 23:13:11 +0200 |
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committer | Martin Kiewitz | 2015-04-18 23:13:11 +0200 |
commit | 83c6e1543e556ac6f5f91a38508575747b70fcad (patch) | |
tree | 57a00993d60064a95ee4d1651257778bab5b4b3a /engines/sci/sci.cpp | |
parent | 4efaab40150386004d33d3c3c15e263027168865 (diff) | |
download | scummvm-rg350-83c6e1543e556ac6f5f91a38508575747b70fcad.tar.gz scummvm-rg350-83c6e1543e556ac6f5f91a38508575747b70fcad.tar.bz2 scummvm-rg350-83c6e1543e556ac6f5f91a38508575747b70fcad.zip |
SCI: add debug level for workarounds
It's called "Workarounds"
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r-- | engines/sci/sci.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 60a1271b89..d07ab435ff 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -114,6 +114,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam DebugMan.addDebugChannel(kDebugLevelVM, "VM", "VM debugging"); DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded"); DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched"); + DebugMan.addDebugChannel(kDebugLevelWorkarounds, "Workarounds", "Notifies when workarounds are triggered"); DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging"); DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging"); DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game"); |