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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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sci.cpp
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Author
2009-04-02
pic_port_bounds was only set from command-line parameters it seems, so it's s...
Filippos Karapetis
2009-04-01
- Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_O...
Filippos Karapetis
2009-03-23
- Moved palette initialization inside the graphics resource manager
Filippos Karapetis
2009-03-18
Cleaned up graphics initialization a bit
Filippos Karapetis
2009-03-08
SCI: Added new header gfx/font.h and removed some dead code
Max Horn
2009-03-07
SCI: Reduced header interdependencies some more
Max Horn
2009-03-04
SCI: cleanup
Max Horn
2009-03-01
SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ...
Max Horn
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-02-28
SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow...
Max Horn
2009-02-27
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...
Max Horn
2009-02-27
SCI: Commited file handling revamp, work in progress
Max Horn
2009-02-24
not needed this includes anymore
Paweł Kołodziejski
2009-02-24
SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header d...
Max Horn
2009-02-23
SCI: Don't chdir to the gamepath anymore
Max Horn
2009-02-23
SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored...
Max Horn
2009-02-23
Removed unused antialiasing code (plus, we do antialiasing at the OSystem gra...
Filippos Karapetis
2009-02-22
SCI: Rewrite the way file handles are managed
Max Horn
2009-02-22
Add resource version option to game detection table, for games version(s) wit...
Travis Howell
2009-02-22
- Made ResourceManager accessible from _vm
Filippos Karapetis
2009-02-22
Fixed compilation under Windows
Filippos Karapetis
2009-02-21
SCI: More cleanup
Max Horn
2009-02-21
Renamed SCI's console to sciconsole (MSVC has problems with files with the sa...
Filippos Karapetis
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
revert large parts of r38621. error() is for fatal errors and does not return...
Willem Jan Palenstijn
2009-02-21
Replaced "typedef struct _state state_t" with "struct EngineState"
Jordi Vilalta Prat
2009-02-21
Wrapped the SCI engine in the Sci namespace.
Oystein Eftevaag
2009-02-20
Converted SCI saving to use saveFileMan. Instead of a savegame being
Willem Jan Palenstijn
2009-02-20
Changed some SCIkdebug() calls to debugC()
Filippos Karapetis
2009-02-20
Some initial code for a debug console (still non-working)
Filippos Karapetis
2009-02-20
Changed more messages to warnings/errors
Filippos Karapetis
2009-02-20
Started conversion of debug messages and debug levels to the ScummVM equivale...
Filippos Karapetis
2009-02-20
SCI: Started rewriting file handling. Warning: This will likely introduce
Max Horn
2009-02-20
SCI: Removed unused allow_patches param/member
Max Horn
2009-02-20
SCI: Renamed resource_mgr_t -> ResourceManager; added remark to 'the other re...
Max Horn
2009-02-20
- Moved SciEngine code to sci.cpp
Jordi Vilalta Prat
2009-02-18
Added methods to get information for the detected game version
Filippos Karapetis
2009-02-18
Moved game version checking to ScummVM's detector and removed the FreeSCI ver...
Filippos Karapetis
2009-02-17
SCI: Merged main_ into SciEngine::go()
Max Horn
2009-02-17
Update headers. rest
Eugene Sandulenko
2009-02-17
Replaced sci_free() with free() - it's OK to free a NULL pointer, so the chec...
Filippos Karapetis
2009-02-15
SCI: Run astyle to make the code be more compliant with our Code Formatting G...
Max Horn
2009-02-15
don't allocate state_t gamestate on stack as it will be freed
Willem Jan Palenstijn
2009-02-15
- Move sci/scummvm/ contents to sci/
Eugene Sandulenko