aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2009-04-07Print out the SCI interpreter version and not the resource version when sayin...Matthew Hoops
2009-04-02pic_port_bounds was only set from command-line parameters it seems, so it's s...Filippos Karapetis
2009-04-01- Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_O...Filippos Karapetis
2009-03-23- Moved palette initialization inside the graphics resource managerFilippos Karapetis
2009-03-18Cleaned up graphics initialization a bitFilippos Karapetis
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
2009-03-04SCI: cleanupMax Horn
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ...Max Horn
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-02-28SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow...Max Horn
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...Max Horn
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
2009-02-24not needed this includes anymorePaweł Kołodziejski
2009-02-24SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header d...Max Horn
2009-02-23SCI: Don't chdir to the gamepath anymoreMax Horn
2009-02-23SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored...Max Horn
2009-02-23Removed unused antialiasing code (plus, we do antialiasing at the OSystem gra...Filippos Karapetis
2009-02-22SCI: Rewrite the way file handles are managedMax Horn
2009-02-22Add resource version option to game detection table, for games version(s) wit...Travis Howell
2009-02-22- Made ResourceManager accessible from _vmFilippos Karapetis
2009-02-22Fixed compilation under WindowsFilippos Karapetis
2009-02-21SCI: More cleanupMax Horn
2009-02-21Renamed SCI's console to sciconsole (MSVC has problems with files with the sa...Filippos Karapetis
2009-02-21formatingPaweł Kołodziejski
2009-02-21revert large parts of r38621. error() is for fatal errors and does not return...Willem Jan Palenstijn
2009-02-21Replaced "typedef struct _state state_t" with "struct EngineState"Jordi Vilalta Prat
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
2009-02-20Converted SCI saving to use saveFileMan. Instead of a savegame beingWillem Jan Palenstijn
2009-02-20Changed some SCIkdebug() calls to debugC()Filippos Karapetis
2009-02-20Some initial code for a debug console (still non-working)Filippos Karapetis
2009-02-20Changed more messages to warnings/errorsFilippos Karapetis
2009-02-20Started conversion of debug messages and debug levels to the ScummVM equivale...Filippos Karapetis
2009-02-20SCI: Started rewriting file handling. Warning: This will likely introduceMax Horn
2009-02-20SCI: Removed unused allow_patches param/memberMax Horn
2009-02-20SCI: Renamed resource_mgr_t -> ResourceManager; added remark to 'the other re...Max Horn
2009-02-20- Moved SciEngine code to sci.cppJordi Vilalta Prat
2009-02-18Added methods to get information for the detected game versionFilippos Karapetis
2009-02-18Moved game version checking to ScummVM's detector and removed the FreeSCI ver...Filippos Karapetis
2009-02-17SCI: Merged main_ into SciEngine::go()Max Horn
2009-02-17Update headers. restEugene Sandulenko
2009-02-17Replaced sci_free() with free() - it's OK to free a NULL pointer, so the chec...Filippos Karapetis
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15don't allocate state_t gamestate on stack as it will be freedWillem Jan Palenstijn
2009-02-15- Move sci/scummvm/ contents to sci/ Eugene Sandulenko