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path: root/engines/sci/sci.h
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2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ↵Max Horn
or printf svn-id: r39055
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
svn-id: r38919
2009-02-22Add resource version option to game detection table, for games version(s) ↵Travis Howell
with undetected/unexpected resource types. svn-id: r38776
2009-02-22- Made ResourceManager accessible from _vmFilippos Karapetis
- Replaced c_version by its corresponding ScummVM equivalent command svn-id: r38775
2009-02-21formatingPaweł Kołodziejski
svn-id: r38700
2009-02-21Implemented SciEngine::getDebugger()Jordi Vilalta Prat
svn-id: r38674
2009-02-20Converted SCI saving to use saveFileMan. Instead of a savegame beingWillem Jan Palenstijn
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649
2009-02-20Changed some SCIkdebug() calls to debugC()Filippos Karapetis
svn-id: r38634
2009-02-20Fixing compilation for meSven Hesse
svn-id: r38627
2009-02-20Some initial code for a debug console (still non-working)Filippos Karapetis
svn-id: r38623
2009-02-20Started conversion of debug messages and debug levels to the ScummVM ↵Filippos Karapetis
equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings svn-id: r38617
2009-02-20- Moved SciEngine code to sci.cppJordi Vilalta Prat
- Fill the platform on fallback detection - Report unparseable version strings - Map known non-numeric version strings to their numeric counterparts - Fix a crash caused by uninitialized LZEXE data svn-id: r38589
2009-02-19- Fix finding versions from exe'sMatthew Hoops
- Fix fallback detection - Make getVersion() return an int instead of a uint16 which makes the version lose precision and the "major" version can get lost. svn-id: r38529
2009-02-18Added methods to get information for the detected game versionFilippos Karapetis
svn-id: r38502
2009-02-18Moved game version checking to ScummVM's detector and removed the FreeSCI ↵Filippos Karapetis
version checking routines svn-id: r38458
2009-02-17Update headers. restEugene Sandulenko
svn-id: r38413
2009-02-16Reimplemented reg_t_hashmap using Common::HashMapMax Horn
svn-id: r38340
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: rest svn-id: r38325
2009-02-15- Move sci/scummvm/ contents to sci/ Eugene Sandulenko
- Rename scumm_engine.cpp to sci.cpp - Remove unneeded gfx drivers - Rename scummvm_driver.c to gfx_driver.cpp svn-id: r38225