Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-27 | SCI: Moved almost all files from include/ to other dirs; only ↵ | Max Horn | |
include/engine.h remains svn-id: r38920 | |||
2009-02-27 | SCI: Commited file handling revamp, work in progress | Max Horn | |
svn-id: r38919 | |||
2009-02-22 | Add resource version option to game detection table, for games version(s) ↵ | Travis Howell | |
with undetected/unexpected resource types. svn-id: r38776 | |||
2009-02-22 | - Made ResourceManager accessible from _vm | Filippos Karapetis | |
- Replaced c_version by its corresponding ScummVM equivalent command svn-id: r38775 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38700 | |||
2009-02-21 | Implemented SciEngine::getDebugger() | Jordi Vilalta Prat | |
svn-id: r38674 | |||
2009-02-20 | Converted SCI saving to use saveFileMan. Instead of a savegame being | Willem Jan Palenstijn | |
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649 | |||
2009-02-20 | Changed some SCIkdebug() calls to debugC() | Filippos Karapetis | |
svn-id: r38634 | |||
2009-02-20 | Fixing compilation for me | Sven Hesse | |
svn-id: r38627 | |||
2009-02-20 | Some initial code for a debug console (still non-working) | Filippos Karapetis | |
svn-id: r38623 | |||
2009-02-20 | Started conversion of debug messages and debug levels to the ScummVM ↵ | Filippos Karapetis | |
equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings svn-id: r38617 | |||
2009-02-20 | - Moved SciEngine code to sci.cpp | Jordi Vilalta Prat | |
- Fill the platform on fallback detection - Report unparseable version strings - Map known non-numeric version strings to their numeric counterparts - Fix a crash caused by uninitialized LZEXE data svn-id: r38589 | |||
2009-02-19 | - Fix finding versions from exe's | Matthew Hoops | |
- Fix fallback detection - Make getVersion() return an int instead of a uint16 which makes the version lose precision and the "major" version can get lost. svn-id: r38529 | |||
2009-02-18 | Added methods to get information for the detected game version | Filippos Karapetis | |
svn-id: r38502 | |||
2009-02-18 | Moved game version checking to ScummVM's detector and removed the FreeSCI ↵ | Filippos Karapetis | |
version checking routines svn-id: r38458 | |||
2009-02-17 | Update headers. rest | Eugene Sandulenko | |
svn-id: r38413 | |||
2009-02-16 | Reimplemented reg_t_hashmap using Common::HashMap | Max Horn | |
svn-id: r38340 | |||
2009-02-15 | SCI: Run astyle to make the code be more compliant with our Code Formatting ↵ | Max Horn | |
Guidelines: rest svn-id: r38325 | |||
2009-02-15 | - Move sci/scummvm/ contents to sci/ | Eugene Sandulenko | |
- Rename scumm_engine.cpp to sci.cpp - Remove unneeded gfx drivers - Rename scummvm_driver.c to gfx_driver.cpp svn-id: r38225 |