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path: root/engines/sci/scicore/vocab_debug.cpp
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2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game ↵Filippos Karapetis
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596
2009-05-14Started using game-specific flags and removed/replaced some SCI version ↵Filippos Karapetis
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552
2009-05-13- Simplified SCI version detection a bit and clarified the different version ↵Filippos Karapetis
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524
2009-05-12SCI: Removed sci_memory.h/.cppMax Horn
svn-id: r40514
2009-05-12SCI: Merged Message() and GetMessage(). Set SCI1.1 to use SCI1 kernel table ↵Walter van Niftrik
(for now). svn-id: r40481
2009-05-10Disabled some unused codeFilippos Karapetis
svn-id: r40411
2009-04-24SCI: Fixed mouse cursor hotspots in ECO1.Walter van Niftrik
svn-id: r40110
2009-04-23Changed the "Intersections" opcode to "MoveCursor", after verifying it with ↵Filippos Karapetis
Greg's SCI implementation and discussing it with waltervn. Also, the cursor hotspot is now fixed for Eco Quest 1 and probably SCI11 games as well (e.g. the game menu in KQ6 is now working) svn-id: r40096
2009-04-22SCI: getInt -> READ_LE_UINT16Max Horn
svn-id: r40079
2009-04-22SCI: Changed knames (kernel function name table) to Common::StringListMax Horn
svn-id: r40078
2009-04-07SCI: Do not skip last entry in kernel table for SCI1.Walter van Niftrik
svn-id: r39895
2009-04-07SCI: Swapped x and y parameters of IsItSkip. Added IsItSkip to kernel table.Walter van Niftrik
svn-id: r39894
2009-03-30This should really fix the issues with vobab.999/999.voc in SCI1 games (e.g. ↵Filippos Karapetis
KQ5) svn-id: r39768
2009-03-30Wrapped all the still WIP SCI32-specific code around appropriate ifdef ↵Filippos Karapetis
blocks. SCI32 has fundamental differences from previous SCI versions (e.g. direct point addressing is no longer possible), most of SCI32 games use SVGA resolutions and currently a lot of SCI32 specific code is missing (like, for example, the newer string and array handling functions, the widget system etc). This has been done in the same manner as in the SCUMM and SAGA engines. svn-id: r39750
2009-03-25Use the default kernel vocabulary names for SCI1 games, instead of reading ↵Filippos Karapetis
the unreliable (in SCI1 games) 999.voc resource. KQ5 and EcoQuest 1 now work properly, and all other SCI1 games seem to be unaffected and working with this change. If there's any SCI1 game with different kernel vocabulary names, we can add special flags to it to our detector, so this change fixes more than it breaks :) svn-id: r39694
2009-03-01Fix warnings.Johannes Schickel
svn-id: r38997
2009-03-01Added default kernel functions table to be used if vocab.999 can't be loaded ↵Greg Frieger
in SCI1 Added SCI1.1 kernel functions table reader svn-id: r38992
2009-02-28SCI: Use the ResourceType enum instead of integers where it makes senseJordi Vilalta Prat
svn-id: r38988
2009-02-28SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var ↵Max Horn
shadowing warnings; some other tweaks svn-id: r38984
2009-02-28resource_t struct replaced with stub Resource class for future objectifying. ↵Greg Frieger
Also the crash when exiting SCI1 games was fixed svn-id: r38982
2009-02-28Turned ResourceManager into a class, along with all related functionsGreg Frieger
svn-id: r38978
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵Max Horn
file with the EngineState constructor svn-id: r38921
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-23SCI: Changed selector name table to a Common::StringListMax Horn
svn-id: r38805
2009-02-21formatingPaweł Kołodziejski
svn-id: r38699
2009-02-21revert large parts of r38621. error() is for fatal errors and does not ↵Willem Jan Palenstijn
return. warning() is not for debugging status messages. svn-id: r38696
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
svn-id: r38676
2009-02-20Changed more messages to warnings/errorsFilippos Karapetis
svn-id: r38621
2009-02-20SCI: Renamed resource_mgr_t -> ResourceManager; added remark to 'the other ↵Max Horn
resource manager' that it should be renamed to GraphicsManager or so svn-id: r38592
2009-02-17Update headers. scicore/Eugene Sandulenko
svn-id: r38411
2009-02-16Replace strcasecmp with scumm_stricmp.Travis Howell
svn-id: r38356
2009-02-16SCI: cleanupMax Horn
svn-id: r38335
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: scicore dir svn-id: r38318
2009-02-15- Remove some unneeded filesEugene Sandulenko
- Mass rename .c to .cpp svn-id: r38227