Age | Commit message (Collapse) | Author |
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svn-id: r40965
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svn-id: r40956
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after discussion with Walter
svn-id: r40913
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players to subclasses of that
svn-id: r40912
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svn-id: r40911
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svn-id: r40867
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svn-id: r40517
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enabled the new player.
svn-id: r40343
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svn-id: r40312
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svn-id: r40287
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svn-id: r39953
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svn-id: r39289
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svn-id: r39273
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rounding issues between ticks (1/60s) and milliseconds; also fixed a bug (coming from Glutton ;) where delays measured in millisecs were treated as ticks instead. Thanks to Walter for the precursor of this patch
svn-id: r39263
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svn-id: r39159
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svn-id: r39158
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svn-id: r39149
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iterators via new/delete instead of malloc/free
svn-id: r39148
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initialize.
svn-id: r39137
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svn-id: r39119
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svn-id: r39118
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svn-id: r39116
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svn-id: r39113
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and by taking advantage of ScummVM's mixers capabilities. Got rid of sfx_pcm_mixer_t
svn-id: r39053
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svn-id: r39010
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svn-id: r39006
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svn-id: r38988
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Also the crash when exiting SCI1 games was fixed
svn-id: r38982
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svn-id: r38978
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svn-id: r38930
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sci_get_current_time altogether.
svn-id: r38845
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svn-id: r38735
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svn-id: r38712
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svn-id: r38709
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return. warning() is not for debugging status messages.
svn-id: r38696
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svn-id: r38683
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svn-id: r38676
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svn-id: r38621
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resource manager' that it should be renamed to GraphicsManager or so
svn-id: r38592
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svn-id: r38497
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svn-id: r38410
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svn-id: r38356
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Guidelines: sfx dir
svn-id: r38322
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svn-id: r38285
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svn-id: r38282
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had sent the FreeSCI folks some time ago (but apparently it never made it, or only made it to a branch not imported?)
svn-id: r38245
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- Mass rename .c to .cpp
svn-id: r38227
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svn-id: r38201
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svn-id: r38197
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compile yet)
svn-id: r38192
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