Age | Commit message (Expand) | Author |
2010-01-04 | Code optimization: removed unneeded string comparisons when executing a sound... | Filippos Karapetis |
2010-01-04 | SCI/newmusic: fadeout in sci0 (not stopping music yet), revert of SoundResour... | Martin Kiewitz |
2010-01-04 | SCI/new music: Resolved another possible deadlock when pausing all sounds | Filippos Karapetis |
2010-01-03 | SCI/newmusic: support for SCI0 fading, doesnt work yet because channels[] is ... | Martin Kiewitz |
2010-01-03 | Fixed regression from commit #46950 (fixes KQ6CD, Pharkas CD, and others) | Filippos Karapetis |
2010-01-03 | SCI/newmusic: this fix will make qfg1vga character selection music work | Martin Kiewitz |
2010-01-03 | SCI/new music code: Only reference the mixer for music slots which actually c... | Filippos Karapetis |
2010-01-03 | SCI/new music code: Proper handling of disposed sounds when loading a saved g... | Filippos Karapetis |
2010-01-03 | SCI/new music code: | Filippos Karapetis |
2010-01-02 | SCI/new music code: Fixed sound patch loading when restoring a saved game | Filippos Karapetis |
2010-01-02 | Properly fixed cmdUpdateCues() for SCI0, removing a hack | Filippos Karapetis |
2010-01-02 | SCI/new music code: Improve midi hold handling a bit. Still broken. | Willem Jan Palenstijn |
2010-01-02 | SCI/newmusic: fading signal handling changed... fixes lsl1demo and gk1demo | Martin Kiewitz |
2010-01-02 | Notify the game scripts when fading effect is done | Filippos Karapetis |
2010-01-02 | SCI/new music code: don't stop a music track if the fading effect has just fi... | Filippos Karapetis |
2010-01-02 | SCI/new music code: Properly implemented cmdSetSoundHold, with the help of wj... | Filippos Karapetis |
2010-01-02 | SCI/new music code: cleaned up cmdUpdateCues and changed the SCI reverb(?) Sy... | Filippos Karapetis |
2010-01-02 | SCI/new music code: hopefully fixed a race condition | Filippos Karapetis |
2010-01-02 | SCI/new music code: Fix for a music related crash in SCI0 games (the sound ob... | Filippos Karapetis |
2010-01-02 | SCI/new music code: Implemented cmdSetSoundHold. Larry now exits the limo nor... | Filippos Karapetis |
2010-01-02 | SCI/newmusic: now clipping volume in cmdFadeSound | Martin Kiewitz |
2010-01-02 | SCI/newmusic: set default volume on MusicEntry creation, use volume selector ... | Martin Kiewitz |
2010-01-02 | SCI/new music code: Implemented cmdSetSoundPriority | Filippos Karapetis |
2010-01-02 | Changed wording from "handle" to "sound", as we're dealing with sound objects... | Filippos Karapetis |
2010-01-01 | SCI/newmusic: removed TODO | Martin Kiewitz |
2010-01-01 | SCI/newmusic: changed setting volume from fade logic, implemented updating lo... | Martin Kiewitz |
2010-01-01 | SCI: fix build | Martin Kiewitz |
2010-01-01 | SCI/newmusic: changed fade volume setting for digital fx to onTimer() again, ... | Martin Kiewitz |
2010-01-01 | SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ... | Martin Kiewitz |
2010-01-01 | SCI: volume for sci0 now set to 127, now using constant instead of value | Martin Kiewitz |
2010-01-01 | SCI/new music code: The MIDI driver is now reset whenever the game's VM respa... | Filippos Karapetis |
2010-01-01 | SCI/newmusic: set speech soundtype for audio resources played by kDoSound, cm... | Martin Kiewitz |
2010-01-01 | SCI/newmusic: adding debug output to setVolume | Martin Kiewitz |
2010-01-01 | SCI: syncing loop selector... again... fixes qfg1 ending... again... now sci0... | Martin Kiewitz |
2010-01-01 | SCI/new music code: Moved processing of digital sound effects outside the MID... | Filippos Karapetis |
2010-01-01 | SCI/newmusic: doing version check before looking for audio resource | Martin Kiewitz |
2010-01-01 | SCI/newmusic: added fade and loop capability to samples (looping doesnt work ... | Martin Kiewitz |
2010-01-01 | SCI/new music code: | Filippos Karapetis |
2009-12-31 | SCI/new music code: removed some hacks | Filippos Karapetis |
2009-12-31 | SCI/new music code: The loop selector for each music score is no longer cache... | Filippos Karapetis |
2009-12-31 | SCI/new music code: Slight cleanup | Filippos Karapetis |
2009-12-30 | SCI/newmusic: cmdSendMidi / removed weird midiCmd code - fixes lsl5 des rever... | Martin Kiewitz |
2009-12-30 | SCI/newmusic: fix loop logic | Martin Kiewitz |
2009-12-30 | SCI/new sound code: | Filippos Karapetis |
2009-12-29 | SCI/newmusic: fixed fading (fixes gk1 demo, park area) | Martin Kiewitz |
2009-12-29 | SCI/newmusic: Removed playlist-feature from cmdResumeHandle cause that is sci... | Martin Kiewitz |
2009-12-29 | SCI/newmusic: dont do pause/resume on the whole playlist prior sci1late (soun... | Martin Kiewitz |
2009-12-29 | Reverted rev #46647 - the title music in Codename: Iceman works correctly again | Filippos Karapetis |
2009-12-29 | Better checking for the cmdMuteSound and cmdVolume special cases | Filippos Karapetis |
2009-12-29 | SCI/new music code: cmdPauseHandle/cmdResumeHandle now work for SCI0 games | Filippos Karapetis |