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path: root/engines/sci/sfx/soundcmd.cpp
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2010-01-03SCI/newmusic: support for SCI0 fading, doesnt work yet because channels[] is ...Martin Kiewitz
2010-01-03Fixed regression from commit #46950 (fixes KQ6CD, Pharkas CD, and others)Filippos Karapetis
2010-01-03SCI/newmusic: this fix will make qfg1vga character selection music workMartin Kiewitz
2010-01-03SCI/new music code: Only reference the mixer for music slots which actually c...Filippos Karapetis
2010-01-03SCI/new music code: Proper handling of disposed sounds when loading a saved g...Filippos Karapetis
2010-01-03SCI/new music code:Filippos Karapetis
2010-01-02SCI/new music code: Fixed sound patch loading when restoring a saved gameFilippos Karapetis
2010-01-02Properly fixed cmdUpdateCues() for SCI0, removing a hackFilippos Karapetis
2010-01-02SCI/new music code: Improve midi hold handling a bit. Still broken.Willem Jan Palenstijn
2010-01-02SCI/newmusic: fading signal handling changed... fixes lsl1demo and gk1demoMartin Kiewitz
2010-01-02Notify the game scripts when fading effect is doneFilippos Karapetis
2010-01-02SCI/new music code: don't stop a music track if the fading effect has just fi...Filippos Karapetis
2010-01-02SCI/new music code: Properly implemented cmdSetSoundHold, with the help of wj...Filippos Karapetis
2010-01-02SCI/new music code: cleaned up cmdUpdateCues and changed the SCI reverb(?) Sy...Filippos Karapetis
2010-01-02SCI/new music code: hopefully fixed a race conditionFilippos Karapetis
2010-01-02SCI/new music code: Fix for a music related crash in SCI0 games (the sound ob...Filippos Karapetis
2010-01-02SCI/new music code: Implemented cmdSetSoundHold. Larry now exits the limo nor...Filippos Karapetis
2010-01-02SCI/newmusic: now clipping volume in cmdFadeSoundMartin Kiewitz
2010-01-02SCI/newmusic: set default volume on MusicEntry creation, use volume selector ...Martin Kiewitz
2010-01-02SCI/new music code: Implemented cmdSetSoundPriorityFilippos Karapetis
2010-01-02Changed wording from "handle" to "sound", as we're dealing with sound objects...Filippos Karapetis
2010-01-01SCI/newmusic: removed TODOMartin Kiewitz
2010-01-01SCI/newmusic: changed setting volume from fade logic, implemented updating lo...Martin Kiewitz
2010-01-01SCI: fix buildMartin Kiewitz
2010-01-01SCI/newmusic: changed fade volume setting for digital fx to onTimer() again, ...Martin Kiewitz
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz
2010-01-01SCI: volume for sci0 now set to 127, now using constant instead of valueMartin Kiewitz
2010-01-01SCI/new music code: The MIDI driver is now reset whenever the game's VM respa...Filippos Karapetis
2010-01-01SCI/newmusic: set speech soundtype for audio resources played by kDoSound, cm...Martin Kiewitz
2010-01-01SCI/newmusic: adding debug output to setVolumeMartin Kiewitz
2010-01-01SCI: syncing loop selector... again... fixes qfg1 ending... again... now sci0...Martin Kiewitz
2010-01-01SCI/new music code: Moved processing of digital sound effects outside the MID...Filippos Karapetis
2010-01-01SCI/newmusic: doing version check before looking for audio resourceMartin Kiewitz
2010-01-01SCI/newmusic: added fade and loop capability to samples (looping doesnt work ...Martin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis
2009-12-31SCI/new music code: removed some hacksFilippos Karapetis
2009-12-31SCI/new music code: The loop selector for each music score is no longer cache...Filippos Karapetis
2009-12-31SCI/new music code: Slight cleanupFilippos Karapetis
2009-12-30SCI/newmusic: cmdSendMidi / removed weird midiCmd code - fixes lsl5 des rever...Martin Kiewitz
2009-12-30SCI/newmusic: fix loop logicMartin Kiewitz
2009-12-30SCI/new sound code:Filippos Karapetis
2009-12-29SCI/newmusic: fixed fading (fixes gk1 demo, park area)Martin Kiewitz
2009-12-29SCI/newmusic: Removed playlist-feature from cmdResumeHandle cause that is sci...Martin Kiewitz
2009-12-29SCI/newmusic: dont do pause/resume on the whole playlist prior sci1late (soun...Martin Kiewitz
2009-12-29Reverted rev #46647 - the title music in Codename: Iceman works correctly againFilippos Karapetis
2009-12-29Better checking for the cmdMuteSound and cmdVolume special casesFilippos Karapetis
2009-12-29SCI/new music code: cmdPauseHandle/cmdResumeHandle now work for SCI0 gamesFilippos Karapetis
2009-12-28SCI/newmusic: Added pausecounter cause sierra sci also does thisMartin Kiewitz
2009-12-28SCI/new music code: Implemented cmdSendMidi, and removed access to _argc from...Filippos Karapetis
2009-12-28SCI/newmusic: Accept object 0:0 in cmdPauseHandle, pause the whole playlist t...Martin Kiewitz