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2010-01-01SCI/newmusic: doing version check before looking for audio resourceMartin Kiewitz
2010-01-01SCI/newmusic: better solution for volume - using int16 during fade, volume is...Martin Kiewitz
2010-01-01SCI: changing volume to int16 again, fixes fadeOut of music and samplesMartin Kiewitz
2010-01-01SCI/newmusic: added fade and loop capability to samples (looping doesnt work ...Martin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis
2009-12-31SCI/new music: trigger signal when fade is completed, fixes lsl1 dance with girlMartin Kiewitz
2009-12-31Mention the fact that we derive from SSCI by not caching the loop selectorFilippos Karapetis
2009-12-31SCI/new music code: removed some hacksFilippos Karapetis
2009-12-31SCI/new music code: The loop selector for each music score is no longer cache...Filippos Karapetis
2009-12-31SCI/new music code: Slight cleanupFilippos Karapetis
2009-12-30SCI/newmusic: cmdSendMidi / removed weird midiCmd code - fixes lsl5 des rever...Martin Kiewitz
2009-12-30SCI/newmusic: fix loop logicMartin Kiewitz
2009-12-30SCI/newmusic: update loop selector when track is finished (fixes hq1 ending, ...Martin Kiewitz
2009-12-30SCI/new sound code:Filippos Karapetis
2009-12-29SCI/newmusic: fixed fading (fixes gk1 demo, park area)Martin Kiewitz
2009-12-29SCI/newmusic: Removed playlist-feature from cmdResumeHandle cause that is sci...Martin Kiewitz
2009-12-29SCI/newmusic: dont do pause/resume on the whole playlist prior sci1late (soun...Martin Kiewitz
2009-12-29SCI/newmusic: changed pauseCounter again ;)Martin Kiewitz
2009-12-29SCI/newmusic: changed pausecounter behaviour within resumeMartin Kiewitz
2009-12-29Reverted rev #46647 - the title music in Codename: Iceman works correctly againFilippos Karapetis
2009-12-29SCI/new music code: Fixed loading of saved games. Also, stopped sounds are no...Filippos Karapetis
2009-12-29Better checking for the cmdMuteSound and cmdVolume special casesFilippos Karapetis
2009-12-29SCI/new music code: cmdPauseHandle/cmdResumeHandle now work for SCI0 gamesFilippos Karapetis
2009-12-28SCI/newmusic: Added pausecounter cause sierra sci also does thisMartin Kiewitz
2009-12-28SCI/new music code: Implemented cmdSendMidi, and removed access to _argc from...Filippos Karapetis
2009-12-28SCI/newmusic: Added comment about weird sierra sci behaviourMartin Kiewitz
2009-12-28SCI/newmusic: Accept object 0:0 in cmdPauseHandle, pause the whole playlist t...Martin Kiewitz
2009-12-28SCI: Further objectify MusicEntryMax Horn
2009-12-28SCI: Start objectifying MusicEntryMax Horn
2009-12-28cleanupMax Horn
2009-12-28SCI: Make some code comply to our naming conventionsMax Horn
2009-12-28SCI/new sound code:Filippos Karapetis
2009-12-28SCI/new music code: Added a workaround for a music-related game bug in Castle...Filippos Karapetis
2009-12-28Fixed music pausingFilippos Karapetis
2009-12-28SCI/new music code: Implemented the "songlib" debug commandFilippos Karapetis
2009-12-28SCI/new music code: Hanging notes now stop when a sound is paused/stoppedFilippos Karapetis
2009-12-28SCI/new music code: Fixed a race condition when removing a sound from the pla...Filippos Karapetis
2009-12-28SCI/new music code: Fixed music fading in SCI2 - seems like setting the signa...Filippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27SCI/newmusic: fixed warningMartin Kiewitz
2009-12-27SCI/newmusic: Accept WAVE files as audio resources (needed for gk1 title musi...Martin Kiewitz
2009-12-27SCI/newmusic: fix getting of mastervolume. cause of rounding we will otherwis...Martin Kiewitz
2009-12-27Fixed priority bugFilippos Karapetis
2009-12-27SCI/newmusic: Fixed fading (fixes intro of castle of brain)Martin Kiewitz
2009-12-27Removed _hasNodePtrFilippos Karapetis
2009-12-27Added some currently disabled code to be used when sound fading is done (need...Filippos Karapetis
2009-12-27cmdGetPolyphony always returns true in SCI0, according to specsFilippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27SCI/newmusic: moving commented assertMartin Kiewitz
2009-12-27SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ami...Martin Kiewitz