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path: root/engines/sci/sound/audio32.cpp
AgeCommit message (Expand)Author
2019-10-21SCI32: Add support for AIFF audiosluicebox
2019-10-11SCI32: Add support for Mac SND resource playbacksluicebox
2017-10-06SCI32: Clean up Audio32Colin Snover
2017-09-27SCI32: Implement SCI3-variant volume handlingColin Snover
2017-09-24SCI32: Implement per-channel audio panningColin Snover
2017-09-19SCI32: Add audio dump debugger commandColin Snover
2017-09-10SCI32: Fix bad audio loopingColin Snover
2017-09-09SCI32: Fix Phant2 movie-vs-game playback volumesColin Snover
2017-08-26SCI32: Fix SFX volume being misapplied to music & speech in some gamesColin Snover
2017-07-30SCI32: Make sure audio is not paused from the futureColin Snover
2017-07-23SCI32: Emit a warning when an audio resource cannot be foundColin Snover
2017-07-17SCI32: Destroy audio streams in Audio32 using DisposeAfterUse flagColin Snover
2017-07-17SCI32: Fix playback of looped audioColin Snover
2017-06-18SCI: Switch SCI2 games to use Audio32Colin Snover
2017-06-18SCI32: Minor tweaks to improve code clarity & consistencyColin Snover
2017-06-18SCI32: Fix Audio32 mix volumesColin Snover
2017-06-09SCI32: Implement kLock & kDoAudio(1) for SCI32Colin Snover
2017-04-23SCI32: Add debugger command to list digital audio samplesColin Snover
2017-04-23SCI32: Fix race conditions in Audio32Colin Snover
2017-04-23SCI32: Fix audio playback with monitored channel in SCI3Colin Snover
2017-04-21SCI: Improve audio volume & settings sync codeColin Snover
2017-03-30SCI32: Fix audio, wave, VMD, Duck, CLUT, TGA, ZZZ, Etc patchesColin Snover
2017-01-09SCI32: Enable playback of stereo audioColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-09-29SCI32: Explicitly instantiate MIN/MAX templatesColin Snover
2016-09-29SCI32: Guard against dynamic_cast failureColin Snover
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-06SCI32: Remove VMD flags from Audio32 mixerColin Snover
2016-07-11SCI32: Silence non-monitored channels while monitoring is activeColin Snover
2016-07-11SCI32: Fix audio deadlocksColin Snover
2016-07-11SCI32: Minor Audio32 cleanupColin Snover
2016-07-01SCI32: Use better audio fading algorithmColin Snover
2016-06-30SCI32: Specify default hardware ratesColin Snover
2016-06-26SCI32: Fix hang when playing auto-play audio channelsColin Snover
2016-06-26SCI32: Fix race condition when freeing audio resourcesColin Snover
2016-06-25SCI32: Properly initialize pausedAtTick inside Audio32::play()Filippos Karapetis
2016-06-25Revert "SCI32: Properly initialize AudioChannel inside Audio32::play()"Filippos Karapetis
2016-06-23SCI32: Properly initialize AudioChannel inside Audio32::play()Filippos Karapetis
2016-06-23SCI32: Fix potentially uninitialized variableFilippos Karapetis
2016-06-23SCI32: Const correction in Audio32's readBuffer() implementationFilippos Karapetis
2016-06-20SCI32: Rewrite digital audio engineColin Snover