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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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music.cpp
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Author
2017-07-07
SCI32: Force General MIDI for games that support nothing else
Colin Snover
2017-07-07
SCI32: Fix missing music in MGDX
Colin Snover
2017-06-18
SCI: Switch SCI2 games to use Audio32
Colin Snover
2017-06-09
SCI: Return the original master sound volume when mute is on
Colin Snover
2017-04-23
SCI32: Fix race conditions in Audio32
Colin Snover
2017-03-30
SCI: Change default master MIDI volume to 15
Colin Snover
2017-03-30
SCI32: Do not default to General MIDI for SCI2.1 games
Colin Snover
2017-03-27
SCI: Implement bounds-checked reads of game resources
Colin Snover
2017-01-09
SCI32: Fix crashes and bad cel positioning in GK2 demo
Colin Snover
2016-07-08
SCI: Set isSample when starting digital sample from soundInitSnd
Willem Jan Palenstijn
2016-06-20
SCI32: Rewrite digital audio engine
Colin Snover
2016-01-15
SCI: Add a hack in music init for MUMG Deluxe, so that it starts
Filippos Karapetis
2015-12-29
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
Martin Kiewitz
2015-02-15
SCI: Add more audio debugging output
Willem Jan Palenstijn
2015-02-15
SCI: Only allow a single 'playBed' song in SCI1early
Willem Jan Palenstijn
2015-02-15
SCI: Allow channel remapping from audio thread too
Willem Jan Palenstijn
2015-02-15
SCI: Use sound resource priority by default for songs
Willem Jan Palenstijn
2015-02-15
SCI: Give songs that start playing later higher priority
Willem Jan Palenstijn
2015-02-15
SCI: Add debugging output
Willem Jan Palenstijn
2015-02-15
SCI: Handle voice limits differently
Willem Jan Palenstijn
2015-02-15
SCI: Don't remap channels from playBed songs
Willem Jan Palenstijn
2015-02-15
SCI: Always re-sort playlist in soundPlay
Willem Jan Palenstijn
2015-02-14
SCI: Register and save playBed option to PlaySound
Willem Jan Palenstijn
2015-02-14
SCI: Match SSCI channel reset order
Willem Jan Palenstijn
2015-02-14
SCI: Avoid resetting already unused channels
Willem Jan Palenstijn
2014-10-28
SCI: Remove trailing whitespace
Filippos Karapetis
2014-05-29
SCI: kDoSound: only one sample at once - thx wjp
Martin Kiewitz
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-05-25
SCI: Make debugging output conditional
Willem Jan Palenstijn
2014-05-25
SCI: Fix voice mapping during midi channel remapping
Willem Jan Palenstijn
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-06
SCI: Fix memory leak
Willem Jan Palenstijn
2013-12-31
SCI: Remove no longer necessary hack
Willem Jan Palenstijn
2013-12-31
SCI: Rewrite MIDI channel remapping
Willem Jan Palenstijn
2013-09-22
SCI: revert fix music start code
Martin Kiewitz
2013-09-22
SCI: fix music start code fixes eq2 bug #3037267
Martin Kiewitz
2013-09-21
AUDIO: Simplify SCI inFastForward flag by moving it to MidiParser
Willem Jan Palenstijn
2013-09-15
SCI: fix tabs in last commit
m-kiewitz
2013-09-15
SCI: disable signals when resuming music, so that debugger will work properly...
m-kiewitz
2013-04-06
SCI: Notify scripts of completed fade when aborting it
Willem Jan Palenstijn
2012-09-01
SCI: Limit the hack used for sound initialization to the Fun Seeker's demo only
Filippos Karapetis
2012-09-01
SCI: Allow the Fun Seeker's Guide demo to run
Filippos Karapetis
2012-04-29
SCI: Fix for bug #3522046 "Detection of SQ4CD as Windows breaks Music"
Filippos Karapetis
2011-12-28
SCI: Rename _bMultiMidi to _useDigitalSFX and only initialize it inside Sound...
Filippos Karapetis
2011-11-05
SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driver
athrxx
2011-11-01
SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop"
Filippos Karapetis
2011-11-01
SCI: limit new FM-Towns driver to KQ5
athrxx
2011-11-01
SCI: (KQ5 FM-Towns) - fix voice mapping
athrxx
2011-11-01
SCI: add sound driver for KQ5 FM-Towns
athrxx
2011-10-06
SCI: Also default to MIDI for Windows versions of SCI1.1 games
Filippos Karapetis
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