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2015-02-15SCI: Add debugging outputWillem Jan Palenstijn
2015-02-15SCI: Handle voice limits differentlyWillem Jan Palenstijn
For playBed songs, SCI1early remappers didn't unmap the entire song when there weren't enough voices for a channel. Thanks waltervn.
2015-02-15SCI: Don't remap channels from playBed songsWillem Jan Palenstijn
2015-02-15SCI: Always re-sort playlist in soundPlayWillem Jan Palenstijn
Previously, it would only sort if a song wasn't already in the playlist. Since initSound already adds it, this effectively prevented the list from being sorted.
2015-02-14SCI: Register and save playBed option to PlaySoundWillem Jan Palenstijn
The playBed option is not handled yet, only stored. This increases the savegame format version.
2015-02-14SCI: Match SSCI channel reset orderWillem Jan Palenstijn
It may or may not matter for a driver's voice mapping.
2015-02-14SCI: Initialize voice counts in SCI1+Willem Jan Palenstijn
2015-02-14SCI: Avoid resetting already unused channelsWillem Jan Palenstijn
2014-10-28SCI: Remove trailing whitespaceFilippos Karapetis
2014-10-13SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"Filippos Karapetis
Thanks to waltervn for his help
2014-10-13SCI: Add comments for the MT-32/GM patch contentsFilippos Karapetis
2014-08-22MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)Ben Castricum
2014-07-24SCI: Small formatting fix.Johannes Schickel
2014-06-01SCI: Silence a gcc conversion warningMatthew Hoops
2014-05-29SCI: kDoSound: only one sample at once - thx wjpMartin Kiewitz
Calling kDoSound(play) on a sample will stop currently playing sample Fixes Space Quest 5 air-lock sound issue (bug #6464) Thanks to wjp for tracking the issue down
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-05-25SCI: Make debugging output conditionalWillem Jan Palenstijn
2014-05-25SCI: Fix voice mapping during midi channel remappingWillem Jan Palenstijn
This fixes the first Patti dream sequence piano song in LSL5 room 320.
2014-03-28SCI: Add missing USE_MAD check for commit 6a519f7fFilippos Karapetis
This fixes compilation for platforms where libmad isn't present
2014-03-28SCI: Initial implementation of the fanmade sciAudio libraryFilippos Karapetis
This is used in the fanmade games "LockerGnome Quest Redux" and "Betrayed Alliance"
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-27SCI: Fix breakage from f92df4c6Alyssa Milburn
2014-01-06SCI: Fix memory leakWillem Jan Palenstijn
Thanks to digitall for testing.
2013-12-31SCI: Remove no longer necessary hackWillem Jan Palenstijn
2013-12-31SCI: Rewrite MIDI channel remappingWillem Jan Palenstijn
This adds MIDI state tracking to allow channels to be temporarily unmapped and later re-mapped when there are free device channels available again.
2013-11-23SCI: Make fade signal version check more preciseWillem Jan Palenstijn
2013-11-23SCI: Fix SCI1late fade complete signalWillem Jan Palenstijn
This fixes duplicate music playing in LauraBow2CD (#6462)
2013-09-22SCI: revert fix music start codeMartin Kiewitz
add workaround for eq2 the issue is known, but can't be properly fixed without rewriting the midiparser into a channel specific parser previous commit caused issues in kq5/french and others
2013-09-22SCI: fix music start code fixes eq2 bug #3037267Martin Kiewitz
we start at offset 10 for sound SCI1 games. This is hardcoded in the interpreter. Also removing not handling signals on tick 0. This fixes Eco Quest 2 / Gonzales dancing in room 530. Thanks to wjp for the help.
2013-09-21Merge branch 'master' into sci_midiparserWillem Jan Palenstijn
Conflicts: engines/sci/sound/midiparser_sci.cpp
2013-09-21SCI: fix dataInc signalling fixes bug #3035159m-kiewitz
we set signal in parseNextEvent on dataInc events, which then effectively triggered 2 cues through kDoSoundUpdateCues instead of one. Fixes Freddy Pharkas Ballad intro on floppy + demos
2013-09-21SCI: Handle !fireEvents in processEventWillem Jan Palenstijn
2013-09-21SCI: abbrev. ffs to FE and priority check fixm-kiewitz
2013-09-21SCI: sfx/music priority int16 fixes bug #3615038m-kiewitz
it seems that sound system up till SCI0_LATE uses int16, afterwards it seems they changed to byte main music object (conMusic) in Laura Bow 1 uses -1 as priority. This was truncated to 255 till now, which resulted in many sound effects not getting played, because those used priority 0
2013-09-21AUDIO: Simplify SCI inFastForward flag by moving it to MidiParserWillem Jan Palenstijn
2013-09-21SCI: Move MIDI event processing out of parseNextEventWillem Jan Palenstijn
2013-09-19SCI: Fix too strict assert triggering in LSL5Willem Jan Palenstijn
2013-09-16SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094m-kiewitz
2013-09-15SCI: fix tabs in last commitm-kiewitz
2013-09-15SCI: disable signals when resuming music, so that debugger will work ↵m-kiewitz
properly for longbow intro
2013-07-19SCI: Add FIXMEWillem Jan Palenstijn
2013-07-08SCI: Rewrite the song loop comments in commit 6fa668e to make more senseFilippos Karapetis
2013-07-08SCI: Add some comments a possible TODO regarding song loopingFilippos Karapetis
2013-07-07SCI: Fix bug #3614566 - "LSL6: ScummVM locks up at Electro-Shock room"Filippos Karapetis
We now do the jumpToTick() for hold events after waiting for the delta of the current event, like we do for the signal set events. This keeps the fixes for the hold timings in QFG3, while not breaking LSL6. Many thanks to wjp for pinpointing the actual cause of the issue.
2013-06-19SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447Filippos Karapetis
Many thanks to wjp for his help with disassembly
2013-06-18SCI: Add note about LSL1vga DoSoundSendMidiWillem Jan Palenstijn
2013-05-01SCI: Silence some false positive warnings - CID 1003539, 1003540, 1003541, ↵Filippos Karapetis
1003542
2013-04-28SCI: Change wording for a function referenceFilippos Karapetis
2013-04-27SCI: Change wording for bug/further info referencesFilippos Karapetis
2013-04-20SCI: Report sound stream loading errorsWillem Jan Palenstijn