Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-12-08 | SCI: Add preliminary support for SCI1 early Amiga sound patches | Matthew Hoops | |
As used by KQ1 and MUMG. Sound still seems a bit off, but it's close. | |||
2011-11-20 | SCI: Reset parameters for all channels used by a song when it starts | Filippos Karapetis | |
2011-11-05 | SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driver | athrxx | |
2011-11-04 | SCI: Removed a duplicate variable assignment | Filippos Karapetis | |
2011-11-02 | SCI: Remove unnecessary semicolon | Torbjörn Andersson | |
2011-11-01 | SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop" | Filippos Karapetis | |
A regression from commit 9654068 | |||
2011-11-01 | SCI: Fixed unexpected end of file in fmtowns.cpp | Filippos Karapetis | |
2011-11-01 | SCI: limit new FM-Towns driver to KQ5 | athrxx | |
Mixed up mother goose is reported not to use that driver and even crash when trying to use it. Play Id and instrument patch id seem to be different. | |||
2011-11-01 | SCI: (KQ5 FM-Towns) - fix voice mapping | athrxx | |
(Driver channels would get reserved via the 0x4b control, but they would never get released) | |||
2011-11-01 | SCI: add sound driver for KQ5 FM-Towns | athrxx | |
2011-10-20 | SCI: The demo of GK1 has no alternate sound effects. | Filippos Karapetis | |
This fixes the sound effect heard in the "Day 1" screen | |||
2011-10-13 | SCI: Updated a comment inside processPlaySound() | Filippos Karapetis | |
2011-10-12 | SCI: Fixed a long-standing bug in kDoSound(init) | Filippos Karapetis | |
The sound handle should not be set in kDoSound(init), but in kDoSound(play). This is verified against several SCI versions, plus game scripts check if a sound slot is playing primarily by checking its handle. Fixes the sound in Shivers and probably an assortment of other sound related bugs | |||
2011-10-10 | SCI: Mixed Adlib/MIDI mode for audio resources should always be enabled in SCI32 | Filippos Karapetis | |
2011-10-10 | SCI: Fixed menu music in GK1 when multi MIDI is disabled | Filippos Karapetis | |
A regression from commit 9fd66de | |||
2011-10-06 | SCI: Also default to MIDI for Windows versions of SCI1.1 games | Filippos Karapetis | |
2011-09-26 | SCI: Changes to the sound resource initialization code | Filippos Karapetis | |
- Unified the sound resource initialization code in processInitSound() and reconstructPlayList() - Now checking the "Mixed Adlib/MIDI" mode checkbox for SCI1.1 digital audio sound effects, like it's done for SCI0 - SCI1 sound effects. If it's unchecked, their MIDI counterparts will play instead, if available | |||
2011-09-24 | SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: ↵ | Filippos Karapetis | |
KQ6CD: Game stops responding in the catacombs" kDoSoundSetHold is always called after kDoSoundPlay. A regression from commit 4f3b85f4efc05affb7b4a7080e349360a3352048 | |||
2011-09-23 | SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm" | Filippos Karapetis | |
2011-09-08 | SCI: Made some static data const. | Johannes Schickel | |
2011-08-28 | SCI: Fixed bug #3297883 - "SCI: LB1 (Amiga) - Intro stuck" | Filippos Karapetis | |
2011-08-26 | SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops" | Filippos Karapetis | |
2011-08-25 | SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In ↵ | Filippos Karapetis | |
Timepod Hangar" This bug only manifested in the Windows version of SQ4CD. Some Windows MIDI music tracks are missing from room 530, which messed up the animations in that scene, and led to a crash. Moved the code that obtains the song number from an object into a separate function. Also, fixed a bug in kDoSoundSetPriority(). | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-07 | SCI: Add more debug output to AmigaMac sound driver | Walter van Niftrik | |
2011-06-07 | SCI: Use Sound debug channel in AmigaMac sound driver. | Walter van Niftrik | |
2011-05-13 | SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is defined | md5 | |
2011-05-12 | SCI: Added a warning for SCI0 games like in bug #3297881 | md5 | |
LB1 Amiga doesn't contain MT-32 music tracks. Added a warning for this situation | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-28 | SCI: Clarify comment from rev 5654e12 further | Willem Jan Palenstijn | |
2011-04-28 | SCI: Clarified comment in rev 5654e12 | md5 | |
It's a bad idea to write comments when half asleep :P | |||
2011-04-28 | SCI: Added a more specific workaround for bug #3267956. This fixes bug ↵ | md5 | |
#3291115 - "KQ6: Game freezes when getting paper from web" | |||
2011-04-27 | SCI: Removed unused variables | md5 | |
Thanks to LordHoto and the trusty -Wunused-but-set-variable option :) | |||
2011-04-15 | SCI: Some initial work on supporting patch.005 in KQ1 Amiga | md5 | |
2011-04-13 | SCI: Added handling for another version of mt32.drv (bug #3285556) | md5 | |
This is used in another version of KQ4 early (0.000.274) | |||
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2011-04-03 | SCI: Fixed fading-related bugs #3267956 and #3041738 | md5 | |
2011-04-03 | SCI: Show object names in the songlib console command | md5 | |
2011-04-03 | SCI: Fixed bug #3266480 and partially fixed bug #3041738 | md5 | |
Hopefully, this will fix some of the oddities happening because of music fading | |||
2011-04-02 | SCI: Replace not required emumidi header | dhewg | |
2011-03-27 | SCI: Fix default pan value in MIDI driver. | Walter van Niftrik | |
2011-03-23 | AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses | Max Horn | |
Many engines follow the advice in audio/midiparser.h and create a "pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny subset of the MidiDriver capabilities, namely those found in MidiDriver_BASE. So we try to subclass from that whenever possible; this allows us to remove many stub methods, and enables further future simplifications. | |||
2011-03-23 | ENGINES: Use Common::StackLock in more places | Max Horn | |
2011-03-22 | AUDIO: Add pure virtual MidiDriver::isOpen() method | Max Horn | |
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances. | |||
2011-03-03 | SCI: Always clear looping and hold before jumpToTick() is called | md5 | |
Fixes a crash in LSL3 Amiga | |||
2011-03-03 | SCI: Don't ignore SysEx messages at the driver level but warn instead | md5 | |
SysEx messages in the driver are usually the result of a bug which should be investigated and not silently ignored | |||
2011-03-03 | SCI: Slight cleanup of some sound drivers | md5 | |
2011-03-01 | SCI: Fixed bug #3039188 - "LSL2 Amiga: Failed to Initialize Sound Driver error" | md5 | |
This was a signed/unsigned issue. Also fixed compilation when DEBUG is enabled. Thanks to waltervn for his help on this. |