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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2017-09-24
SCI32: Implement per-channel audio panning
Colin Snover
2017-09-25
SCI: SQ4: Now using additional and enhanced Win3.11 samples
Martin Kiewitz
2017-09-19
SCI32: Add audio dump debugger command
Colin Snover
2017-09-12
SCI: Omit SysEx delays when sending to MT-32 emulator
Colin Snover
2017-09-10
SCI: Remove dead code
Colin Snover
2017-09-10
SCI32: Fix bad audio looping
Colin Snover
2017-09-09
SCI32: Fix Phant2 movie-vs-game playback volumes
Colin Snover
2017-08-26
SCI32: Fix SFX volume being misapplied to music & speech in some games
Colin Snover
2017-07-30
SCI32: Make sure audio is not paused from the future
Colin Snover
2017-07-23
SCI32: Emit a warning when an audio resource cannot be found
Colin Snover
2017-07-17
SCI32: Destroy audio streams in Audio32 using DisposeAfterUse flag
Colin Snover
2017-07-17
SCI32: Fix stream leaks in Audio32/SOLStream
Colin Snover
2017-07-17
SCI32: Fix playback of looped audio
Colin Snover
2017-07-07
SCI32: Force General MIDI for games that support nothing else
Colin Snover
2017-07-07
SCI32: Fix missing music in MGDX
Colin Snover
2017-06-18
SCI32: Forward OLDDPCM8 parameter instead of using an if-else
Colin Snover
2017-06-18
SCI: Fix looping of sounds that are not initialized yet
Colin Snover
2017-06-18
SCI: Switch SCI2 games to use Audio32
Colin Snover
2017-06-18
SCI32: Minor tweaks to improve code clarity & consistency
Colin Snover
2017-06-18
SCI32: Fix Audio32 mix volumes
Colin Snover
2017-06-17
SCI32: Support old-format 8-bit DPCM coding for SCI2
Colin Snover
2017-06-17
SCI32: Implement engine-accurate DPCM overflow behaviour
Colin Snover
2017-06-09
SCI: Return the original master sound volume when mute is on
Colin Snover
2017-06-09
SCI32: Implement kLock & kDoAudio(1) for SCI32
Colin Snover
2017-06-09
SCI: Lock Audio resource types when digital SFX is enabled
Colin Snover
2017-06-09
SCI32: Fix include path
Colin Snover
2017-05-10
SCI: Remove unused Robot code from SCI16 audio code
Colin Snover
2017-04-23
SCI32: Add debugger command to list digital audio samples
Colin Snover
2017-04-23
SCI32: Fix race conditions in Audio32
Colin Snover
2017-04-23
SCI32: Fix audio playback with monitored channel in SCI3
Colin Snover
2017-04-23
SCI32: Fix missing break statement
Colin Snover
2017-04-21
SCI: Improve audio volume & settings sync code
Colin Snover
2017-04-16
SCI: Improve MidiParser_SCI robustness against bad sound resources
Colin Snover
2017-04-14
SCI: Fix speech in QfG IV on big endian platforms
Thierry Crozat
2017-03-30
SCI32: Hack around MIDI parser causing stuck harp animation in KQ7
Colin Snover
2017-03-30
SCI: Change default master MIDI volume to 15
Colin Snover
2017-03-30
SCI32: Do not default to General MIDI for SCI2.1 games
Colin Snover
2017-03-30
SCI32: Fix audio, wave, VMD, Duck, CLUT, TGA, ZZZ, Etc patches
Colin Snover
2017-03-30
SCI32: Implement known-used portions of kPlayDuck
Colin Snover
2017-03-30
SCI: Update formatting strings to match updated Span API
Colin Snover
2017-03-27
SCI: Implement bounds-checked reads of game resources
Colin Snover
2017-02-26
SCI: Clean up unnecessary casts
Willem Jan Palenstijn
2017-01-09
SCI32: Fix crashes and bad cel positioning in GK2 demo
Colin Snover
2017-01-09
SCI32: Enable playback of stereo audio
Colin Snover
2016-12-03
SCI: Fix buffer overflow in AmigaMac sound driver
Colin Snover
2016-12-03
SCI: Fix non-responsive application warning during sysex transfers
Colin Snover
2016-10-20
SCI32: Split out detection of features that cross SSCI versions
Colin Snover
2016-09-29
SCI32: Explicitly instantiate MIN/MAX templates
Colin Snover
2016-09-29
SCI32: Guard against dynamic_cast failure
Colin Snover
2016-08-19
SCI32: Implement kRobot
Colin Snover
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