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AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-17SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte d...Johannes Schickel
2011-02-24SCI: Fixed video playing in the PQ:SWAT demomd5
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-08SCI: Some work on robot videosFilippos Karapetis
2011-02-08SCI: Fix Mac robot palettes againMatthew Hoops
2011-02-07VIDEO: Rename VideoDecoder::load() to loadStream()Max Horn
2011-02-07SCI: Unified the SEQ and robot palette code, and fixed the include safeguard ...Filippos Karapetis
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ...Filippos Karapetis
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
2010-08-08SCI: Remove the now useless Sci::VMDDecoder wrapperSven Hesse
2010-08-04GRAPHICS: Change signature of VideoDecoder::load()Max Horn
2010-08-04SCI: Silence valgrind warning (thanks to syke for pointing out)Matthew Hoops
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-06Removed one more hardcoded screen dimensionFilippos Karapetis
2010-01-06Removed all hardcoded screen sizesFilippos Karapetis
2009-12-30Updated documentation of the VMD decoder to indicate which SCI32 games used V...Filippos Karapetis
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis