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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-17
SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte d...
Johannes Schickel
2011-02-24
SCI: Fixed video playing in the PQ:SWAT demo
md5
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-08
SCI: Some work on robot videos
Filippos Karapetis
2011-02-08
SCI: Fix Mac robot palettes again
Matthew Hoops
2011-02-07
VIDEO: Rename VideoDecoder::load() to loadStream()
Max Horn
2011-02-07
SCI: Unified the SEQ and robot palette code, and fixed the include safeguard ...
Filippos Karapetis
2011-02-07
SCI: Converted the robot decoder into a regular video decoder, and decoupled ...
Filippos Karapetis
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 1/2
Eugene Sandulenko
2010-12-16
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
Matthew Hoops
2010-12-16
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
Matthew Hoops
2010-11-19
ALL: Push down deps on stream.h from .h to .cpp files
Max Horn
2010-08-08
SCI: Remove the now useless Sci::VMDDecoder wrapper
Sven Hesse
2010-08-04
GRAPHICS: Change signature of VideoDecoder::load()
Max Horn
2010-08-04
SCI: Silence valgrind warning (thanks to syke for pointing out)
Matthew Hoops
2010-05-18
Committing the rest of the VideoDecoder Rewrite from patch #2963496.
Matthew Hoops
2010-05-17
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...
Matthew Hoops
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-06
Removed one more hardcoded screen dimension
Filippos Karapetis
2010-01-06
Removed all hardcoded screen sizes
Filippos Karapetis
2009-12-30
Updated documentation of the VMD decoder to indicate which SCI32 games used V...
Filippos Karapetis
2009-12-30
The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...
Filippos Karapetis