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AgeCommit message (Expand)Author
2009-10-30Cleaned up kPlatform() a bit, and changed it to return appropriate values for...Filippos Karapetis
2009-10-30Plugged some memory leaks in the new graphics codeFilippos Karapetis
2009-10-30Fixed a crash in the old graphics code from commit #45542Filippos Karapetis
2009-10-30SCI: validate_variable fixed and now using bool instead of int (fixes pq3 dem...Martin Kiewitz
2009-10-30Added caching of viewsFilippos Karapetis
2009-10-30Added caching for mouse cursor viewsFilippos Karapetis
2009-10-30- Removed status_bar_foreground and status_bar_background variables from the ...Filippos Karapetis
2009-10-30SCI: kStrAt offset checking fixedMartin Kiewitz
2009-10-30Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full s...Filippos Karapetis
2009-10-30Restore the pen color after changing it in graphFrameBox()Filippos Karapetis
2009-10-30Rewrote the avoidpath debug code to use new graphics functionsFilippos Karapetis
2009-10-30SCI: kStrAt / dont do call, when offset exceeds maxSize. fixes crash in kq5Martin Kiewitz
2009-10-30SCI/newgui: Reanimate implementedMartin Kiewitz
2009-10-30Started porting ReAnimate() from Greg's SCI engineFilippos Karapetis
2009-10-30SCI: AvoidPath: Add workaround for pathfinding problem when Patti walks toWalter van Niftrik
2009-10-30SCI: AvoidPath: Don't discard contained-access polygon when starting pointWalter van Niftrik
2009-10-29Poll for events while performing screen transitions, so that ScummVM remains ...Filippos Karapetis
2009-10-29SCI/newgui: SciGuiPicture now acts like sierra sci when drawing cels, so we d...Martin Kiewitz
2009-10-29Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a saved...Filippos Karapetis
2009-10-29CleanupFilippos Karapetis
2009-10-29- Implemented savegame deletion for SQ4 floppyFilippos Karapetis
2009-10-29Disable the "Delete" button for all versions of SQ4 floppy, and the "Change D...Filippos Karapetis
2009-10-29Automatically create memory.drv (the file containing the LSL5 password) for n...Filippos Karapetis
2009-10-29SCI/newgui: Defining color white and others in SciGuiScreen and using that. A...Martin Kiewitz
2009-10-29Fixed the deletion of save games - the wrong save game would be deleted with ...Filippos Karapetis
2009-10-29Moved some menu code outside the INCLUDE_OLDGFX safeguardsFilippos Karapetis
2009-10-28Added a workaround for the casino door in LSL1Filippos Karapetis
2009-10-28Changed some of the menu code to use new graphics functionsFilippos Karapetis
2009-10-28Wrapped some more oldgui-specific code around INCLUDE_OLDGFX safeguardsFilippos Karapetis
2009-10-28Wording. Added warnings for unimplemented menu-related functions in the new G...Filippos Karapetis
2009-10-28Added detection for pq1, cnick-lslcasino and cnick-longbow to the fallback de...Filippos Karapetis
2009-10-28SCI/newgui: fill screen with white instead of black before picture drawing, f...Martin Kiewitz
2009-10-28SCI/newgui: BaseSetter moved to SciGuiMartin Kiewitz
2009-10-28SCI/newgui: IsItSkip moved into SciGuiMartin Kiewitz
2009-10-28SCI/newgui: CleanupMartin Kiewitz
2009-10-28SCI/newgui: update whole screen when show_map console-command is usedMartin Kiewitz
2009-10-28SCI/newgui: another floodfill change, fixes sq3 this time (this is madness)Martin Kiewitz
2009-10-28SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issuesMartin Kiewitz
2009-10-28Fixed the rectangle top inside kBaseSetter()Filippos Karapetis
2009-10-28CleanupFilippos Karapetis
2009-10-28Oops, removed leftover code (z was taken into account after all, but in a dif...Filippos Karapetis
2009-10-28Rewrote kBaseSetter() to use new graphics functions and behave like the origi...Filippos Karapetis
2009-10-28Reimplemented isItSkip() using new graphics codeFilippos Karapetis
2009-10-28SCI/newgui: Jones windowMgr Port adjustment, added explanatory commentMartin Kiewitz
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def...Filippos Karapetis
2009-10-28SCI/newgui: Added comment about jones hackMartin Kiewitz
2009-10-28SCI/newgui: SciGuiControls created, SciGuiText now activeMartin Kiewitz
2009-10-27Make Jones in the Fast Lane use up the whole screen as did the original game.Matthew Hoops
2009-10-26SCI/newgui: fixes text in jonesMartin Kiewitz
2009-10-26Added proper detection and handling of transitive SCI1-SCI1.1 games, like PQ1...Filippos Karapetis