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AgeCommit message (Expand)Author
2010-06-15Throttle screen updates to 60fps in some screen transition effects as wellFilippos Karapetis
2010-06-15Properly reconstruct the running stack when restoring (a regression from comm...Filippos Karapetis
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-15Added a signature of the game itself inside saved games (the size of script 0...Filippos Karapetis
2010-06-15Add support for SCI32 segment types to seg_table and vr debug commandsLars Skovlund
2010-06-15Reorganized functions a bitFilippos Karapetis
2010-06-15Removed the now unused EngineState parameter of script_adjust_opcode_formats(...Filippos Karapetis
2010-06-15Cleanup of the savegame code:Filippos Karapetis
2010-06-14SCI: Added a version of allNotesOff() which sends messages only to the channe...Filippos Karapetis
2010-06-14Removed the code used for tracking script code block relocations in SCI0-SCI1...Filippos Karapetis
2010-06-14Cleanup of the SCI0 object initialization codeFilippos Karapetis
2010-06-14Ignore and remove invalid plane and item objects in kFrameout. Fixes loading ...Matthew Hoops
2010-06-14CleanupFilippos Karapetis
2010-06-14Fixed GK1 again, including the inventory screenFilippos Karapetis
2010-06-14Hopefully fixed kOnMe (SCI2) and implemented kIsOnMe (SCI2.1). GK1 and the de...Filippos Karapetis
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-14Really silence the warning with _bufSizeFilippos Karapetis
2010-06-14Silenced warningFilippos Karapetis
2010-06-14Fixed a bug with commit #49640Filippos Karapetis
2010-06-14Some cleanup of the script locals codeFilippos Karapetis
2010-06-14SCI: Limit the screen refresh rate to 60fpsFilippos Karapetis
2010-06-13Fixed compilation with the old music codeFilippos Karapetis
2010-06-13The offset of script local variables is now calculated when the script is loa...Filippos Karapetis
2010-06-13Disabled two cases of findObjectByName() in SCI0 early gamesFilippos Karapetis
2010-06-13Fixed regression from commit #49251, and added an explanation. Calls to kNewN...Filippos Karapetis
2010-06-13Added a default constructor for the ResourceSource structFilippos Karapetis
2010-06-12Initialize compression-related variables when loading external patch files. F...Filippos Karapetis
2010-06-12Added debug output to kDoAudio and some music commands. Also added a warning ...Filippos Karapetis
2010-06-12Extended show_instruments to show the songs where each instrument is used inFilippos Karapetis
2010-06-11Renamed verify_midi to show_instruments (and fixed a bug with it at the same ...Filippos Karapetis
2010-06-11- Added a new debug command, verify_midi, which can be used to check all the ...Filippos Karapetis
2010-06-11SCI: adjust priority bottom, if its 200 to avoid possible out of bounds (sier...Martin Kiewitz
2010-06-11Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl...Filippos Karapetis
2010-06-10In SCI1.1, kSetSynonyms is a dummy (empty) functionFilippos Karapetis
2010-06-10SCI: adding current delta to tick position when getting the setsignalloop com...Martin Kiewitz
2010-06-10kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ...Matthew Hoops
2010-06-10Allow for digits in stage directions in SCI32 games: GK1 floppy uses them.Matthew Hoops
2010-06-10SCI: Fix some doxygen commentsMax Horn
2010-06-10SCI: Switch Console::cmdSelector to use Kernel::getSelectorNameMax Horn
2010-06-10SCI: Get rid of DEFUN, cleanupMax Horn
2010-06-10SCI: Cleanup kernel signature code a bit.Max Horn
2010-06-10SCI: Fix Console::cmdValueType to handle all possible reg typesMax Horn
2010-06-10Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE a...Matthew Hoops
2010-06-10Don't attempt to modify the printLang selector if it doesn't existFilippos Karapetis
2010-06-10SCI: cleanupMax Horn
2010-06-10camelCase changesFilippos Karapetis
2010-06-10Fixed regression from commit #49564Filippos Karapetis
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Pic port saving/loading is only used in SCI0-SCI11Filippos Karapetis
2010-06-10SCI: set picport when loading saved gamesMartin Kiewitz