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2016-02-20SCI32: Change kAddLine to use kStubNull b/c signaturesMartin Kiewitz
2016-02-20SCI32: kIsOnMe apply scaling + use mulru() thx snoverMartin Kiewitz
2016-02-20SCI: Fix a regression in the fallback detector. Some cleanupFilippos Karapetis
Removed the superfluous initForDetection() function, which was not updated in commit 2f17ba2b0ab77ef939c21efa04f7aaafccbd0c37 and caused the fallback detector to crash because of uninitialized variables
2016-02-20SCI32: kIsOnMe searches _visiblePlanes, not just _planesMartin Kiewitz
Forgot to mention that in last commit
2016-02-20SCI32: Splitting up GfxFrameout::kernelIsOnMe() into 2 methodsMartin Kiewitz
2016-02-20SCI: Document and disable the unverified code used in GK1Filippos Karapetis
2016-02-20SCI: Add a more detailed explanation about kernelSetZoomZoneFilippos Karapetis
2016-02-20SCI: Document kernelSetZoomZone()Filippos Karapetis
2016-02-20SCI: Add a better explanation of the visibility code used in GK1Filippos Karapetis
2016-02-20SCI: Handle the "visible" object selector. Fixes the inventory in GK1Filippos Karapetis
2016-02-20SCI: kernelSetZoomZone is a stub in Mac versions. Fixes bug #7040Filippos Karapetis
Cursor handling is quite different in Mac SCI versions. Among other changes, the screen where a zoom cursor was used in Freddy Pharkas has been redesigned to work without such a cursor, and the relevant zoom cursor call has been stubbed
2016-02-20SCI: Rewrite Plane::mergeToRectListWillem Jan Palenstijn
The old one would continue reading from outerRect after it was deleted.
2016-02-20SCI32: Some work on kIsOnMeMartin Kiewitz
Plenty of hotspots seem to work now Not fully done yet
2016-02-19SCI32: Make upscaled games work (e.g. gk1 hires)Martin Kiewitz
2016-02-18SCI: Minor cleanupColin Snover
1. Reorder member initialisations to match class member order 2. Use #pragma mark instead of comments for annotating sections 3. Remove useless >=0 checks on unsigned types
2016-02-19SCI: Use American English, like we do in other parts of ScummVMFilippos Karapetis
This replaces "colour" to "color"
2016-02-19SCI: Compare offsets in the Plane comparison operatorFilippos Karapetis
Fixes a crash in the first scene of Torin's Passage
2016-02-19SCI: Use proper constification in overriden base class functionsFilippos Karapetis
2016-02-19SCI: Silence false positive warnings by MSVCFilippos Karapetis
2016-02-18SCI: Fix bad positioning of relatively positioned pic celsColin Snover
2016-02-18SCI: When rewriting lookup tables, also actually record what scale they are forColin Snover
2016-02-18SCI: Fix too-fast renderingColin Snover
Now that the renderer is loading resources without spinning CPU time on decompression every frame, it becomes apparent that kFrameOut is spammed constantly by the interpreter and needs to be throttled to ensure that transitions and fades work properly.
2016-02-18SCI: Fix some rect off-by-onesColin Snover
2016-02-18SCI: Add comments to plane codeColin Snover
2016-02-18SCI: Increase LRU resource cache for SCI32 gamesColin Snover
A single picture in SCI32 is often larger than the 256KiB limit, meaning that the cache is useless for these games -- which is bad, because the renderer works directly off raw resource data so it must be decompressed and in-cache for rendering performance to be acceptable.
2016-02-18SCI: Fix broken LRU debuggingColin Snover
2016-02-18SCI: Implement templated drawing subroutinesColin Snover
2016-02-18SCI: Add short-lived kSetFontRes kernel functionColin Snover
kSetFontRes didn't exist in SCI2, showed up in SCI2.1early, then was replaced with kFont subop 1 in SCI2.1mid.
2016-02-18SCI: WIP GfxText32 codeColin Snover
This at least prevents SQ6 from crashing when going into the introduction
2016-02-18SCI: Build kernel table for ScrollWindow and stub seen functionsColin Snover
Signatures in subops table are correct for length but unknown types are marked as . instead of the correct type.
2016-02-18SCI: Remove wrong comments in kernel.h and break apart logical sectionsColin Snover
2016-02-18SCI: Fix palette equality checkColin Snover
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-02-15Merge pull request #667 from a-detiste/masterEugene Sandulenko
JANITORIAL: Typos detected with lintian & grep
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2016-02-14SCI: Proper initialization.Eugene Sandulenko
There is no guarantee of initialization order in the constructor declaration, thus corss references are not a good idea.
2016-02-13SCI: Formatting fix.Johannes Schickel
2016-02-13SCI: Make variable name in line with our guidelines.Johannes Schickel
(cherry picked from commit 7d7c36b5933d1e777e1246c8fe84a3c2379f082d)
2016-02-12SCI: Add detection for Larry 6 French floppyMartin Kiewitz
2016-02-12SCI: Fix fallback detector crashing on BE regress.Martin Kiewitz
Regression from af3fec8c26d92005b507dca65d1d50f820feb0e7 Code resulted in a crash on BE platforms
2016-02-09SCI: Small variable renaming to match our naming guidelines.Johannes Schickel
2016-02-09SCI: Take advantage of operator-> of Common::List::iterator.Johannes Schickel
2016-02-09SCI: Add script patch kq6 dual mode CD-AudioMartin Kiewitz
Script patch added, so that dual mode uses the same CD-Audio as regular Speech mode does during the ending (Girl in the Tower)
2016-02-09SCI: Enable undither option for PQ2/PC-98Martin Kiewitz
2016-02-09SCI: Additional info about Mother Goose patchesMartin Kiewitz
comments only
2016-02-09SCI: Script patch for Mixed Up Mother Goose SCI1Martin Kiewitz
+ Mother Goose SCI1.1 Fixes graphic issues when restoring from GMM Also make the fix ups for Mixed Up Mother Goose, Jones + PQ2 get applied all the time (debugger command not included)
2016-02-08SCI: Make kMemory behavior like original SCIMartin Kiewitz
We added 1 to the size as a workaround, but it's not really a workaround, because original SCI allocated at least 2 bytes more. They also made sure the size is even. We now do the same.
2016-02-08SCI: Zero out dynamically allocated memoryMartin Kiewitz
Fixes Mixed Up Mother Goose SCI1.1 crash when saving And could potentially fix all sorts of other issues Original SCI only zeroed out heap on init.
2016-02-08SCI: Script patch for PQ1 stuck in briefing roomMartin Kiewitz
Fixes ego getting stuck when briefing is about to start. Which is bug #5865. Also happened in original interpreter. Quite a complicated issue, details in patch comments
2016-02-08SCI: Script patch for SQ4 getting shot while ropeMartin Kiewitz
Solves Space Quest 4 "getting shot while getting rope" game bug Was an original game bug and happened in original SCI as well. Fixes bug #6076