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author | Filippos Karapetis | 2016-02-20 14:48:09 +0200 |
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committer | Filippos Karapetis | 2016-02-20 15:30:39 +0200 |
commit | 5a99bef4f175a5864bc7c10db4a03e01947638d5 (patch) | |
tree | 7eacefed08bc9d6d4bd79c6707621e556f6f2ac2 /engines/sci | |
parent | f3265626eddbfb49a0a5c332731052147aef5cac (diff) | |
download | scummvm-rg350-5a99bef4f175a5864bc7c10db4a03e01947638d5.tar.gz scummvm-rg350-5a99bef4f175a5864bc7c10db4a03e01947638d5.tar.bz2 scummvm-rg350-5a99bef4f175a5864bc7c10db4a03e01947638d5.zip |
SCI: Document kernelSetZoomZone()
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/graphics/cursor.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/sci/graphics/cursor.h b/engines/sci/graphics/cursor.h index c2d7998eb3..8d125c45b3 100644 --- a/engines/sci/graphics/cursor.h +++ b/engines/sci/graphics/cursor.h @@ -77,8 +77,18 @@ public: */ void kernelSetMoveZone(Common::Rect zone); - void kernelClearZoomZone(); + /** + * Creates a dynamic zoom cursor, that is used to zoom on specific parts of the screen, + * using a separate larger picture. This was only used by two SCI1.1 games, Laura Bow 2 + * (for examining the glyphs), and Freddy Pharkas (for examining the prescription with + * the whisky glass). + * + * In the Mac version of Freddy Pharkas, this was removed completely, and the scene has + * been redesigned to work without this functionality. There was no version of LB2 for + * the Macintosh platform. + */ void kernelSetZoomZone(byte multiplier, Common::Rect zone, GuiResourceId viewNum, int loopNum, int celNum, GuiResourceId picNum, byte zoomColor); + void kernelClearZoomZone(); void kernelSetPos(Common::Point pos); void kernelMoveCursor(Common::Point pos); |