Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-14 | SCI32: Fix QFG4 forest 580 pathfinding | Vhati | |
Adds a penalty workaround for room 580 entry from the south, bug #10870 | |||
2019-01-13 | SCI32: Fix QFG4 Trigger and Open spells | Vhati | |
Fixes repeat casting and combination with Summon Staff, bug #10860 | |||
2019-01-06 | SCI32: Fix QFG4 forest pathfinding | Vhati | |
Adds workarounds for odd detours during entry, bugs #10857, #10858 | |||
2019-01-05 | SCI32: Cleanup QFG4 script patches | Vhati | |
Trivially revises comments and var names for consistency. Changes hardcoded selector bytes to macros. Confirms early patches against editions not tested at the time. Combines two TRAP array patches (commits 6c44106, aceb528) into one. | |||
2019-01-05 | SCI: Rename kRestartGame to kRestartGame16 | Lars Skovlund | |
2019-01-05 | SCI32: Stub out kRestartGame | Lars Skovlund | |
Restarting was only supported in QfG4, GK1 and PQ4. Those three used makeshift script code. The kernel call was stubbed out in SSCI as well. Fixes bug #10681. | |||
2019-01-02 | SCI: Fix QFG1VGA Mac Antwerp controls, bug #10856 | sluicebox | |
Fixes a script bug in the mac version that always kills the player | |||
2019-01-01 | SCI32: Fix QFG4 cave tentacle | Vhati | |
Fixes wriggling and retraction when hero travels over the pit, bug #10615 Supersedes commit 259f262 | |||
2018-12-30 | SCI: Don't try to validate resources added from a Mac resource fork | Filippos Karapetis | |
The fix has been authored originally by csnover, adapted from commit ca420e44167e5ee488b4ad547104fa6b976e6f1c Fixes Trac#10440, Trac#10892. | |||
2018-12-29 | SCI: Add LSL7 Russian detection entries | Matan Bareket | |
Fixes #10638 | |||
2018-12-29 | SCI32: Fix QFG4 conversation crash when using keyboard controls | Lars Skovlund | |
2018-12-29 | SCI32: Fix QFG4 statue item description | Vhati | |
Fixes an inaccurate message when examining the statue, bug #10770 | |||
2018-12-28 | SCI32: Fix QFG4 Rusalka flowers dialogue | Vhati | |
Fixes mixed up text/audio when giving her flowers, bug #10849 | |||
2018-12-28 | SCI: Fix LB1 attic stairs lockup, bug #9949 | sluicebox | |
Fixes a lockup in the original game | |||
2018-12-28 | SCI32: Remove obsolete script patches | Lars Skovlund | |
2018-12-28 | SCI32: Display plane id base in version console command | Lars Skovlund | |
2018-12-28 | SCI32: Add feature detection for plane id base | Lars Skovlund | |
This provides a generic fix for AddScreenItem crashes in early SCI32 floppy games that have previously required individual script patches. | |||
2018-12-27 | SCI32: Fix GK1 Wolfgang phone obstacle bug, #10853 | sluicebox | |
Fixes bug in original which places ego outside the room's obstacle boundary | |||
2018-12-27 | SCI32: Fix regression in VMD player | Filippos Karapetis | |
2018-12-25 | SCI: Fix Robot bounding box calculation | Lars Skovlund | |
Fixes bug #10700, at least partially. | |||
2018-12-25 | SCI32: Fix QFG4 tarot readings | Vhati | |
Fixes incorrect cards and placement, bugs #10822, #10823, #10824, #10845, and #10846 | |||
2018-12-23 | SCI: Fix the wording in some patch comments | Filippos Karapetis | |
2018-12-23 | SCI32: QFG4 Fix null scaler, climbing by monolith | Vhati | |
Fixes an exception casting Trigger after using grapnel, bug #10837 | |||
2018-12-23 | SCI32: Fix QFG4CD Look Grate missing audio | sluicebox | |
Fixes a broken message due to wrong audio tuple, bug #10848 | |||
2018-12-22 | SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457) | sluicebox | |
Fixes a bug in the original that plays a scene when it shouldn't | |||
2018-12-19 | SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453) | sluicebox | |
Fixes several related script bugs involving the castle rescue. bug #10839 | |||
2018-12-19 | SCI32: Fix QFG4 inventory leaks across restarts (#1440) | Vhati | |
Fixes item properties that weren't getting reset, bug #10768 | |||
2018-12-17 | SCI32: Simplify GK1 ego speed script patch (#1450) | sluicebox | |
2018-12-16 | SCI32: Fix QFG4 iron safe room doors (#1443) | Vhati | |
Fixes mixed up oiled flags and east door sending hero west, bug #10829 | |||
2018-12-16 | SCI32: Fix QFG4 town gate after a staff dream (#1441) | Vhati | |
Fixes hero getting stuck due to inactive nightfall detection, bug #10830 | |||
2018-12-14 | SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444) | sluicebox | |
Fixes a script bug in the original | |||
2018-12-10 | SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436) | Vhati | |
Fixes a missing graphics update after priority is changed, bug #10751 | |||
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet | |
Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2018-12-10 | SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435) | sluicebox | |
2018-12-10 | SCI32: Fix QFG4 extraneous door sound in castle (#1438) | Vhati | |
Fixes a second door sound when entering certain rooms, bug #10827 | |||
2018-12-09 | SCI32: Fix GK1 mummy animation, bug #10828 (#1439) | sluicebox | |
Fixes an animation script bug that occurs in the original | |||
2018-12-09 | SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437) | sluicebox | |
Fixes a script bug which causes a kernel signature mismatch | |||
2018-12-05 | SCI32: Update QFG4 script patch description (#1433) | sluicebox | |
2018-12-05 | SCI: Use Common::strlcpy instead of custom strlcpy-equivalent | Colin Snover | |
2018-12-05 | SCI: Fix incorrect ifdef name in Video32 | Colin Snover | |
2018-12-05 | SCI: Silence more incorrect audio patch type warnings | Colin Snover | |
2018-12-05 | SCI: Stop sleeping if the game is trying to quit | Colin Snover | |
This applies to any sleep, but is particularly noticeable in games that send SysEx messages to MT-32, which add delays by sleeping in order to avoid buffer overflows in the device firmware. | |||
2018-12-03 | SCI32: Fix QFG4 copy protection crash, bug #10773 (#1431) | sluicebox | |
2018-12-03 | SCI: fix full view remap effect (#1432) | Kawa | |
2018-12-03 | SCI32: Fix GK1 knitting basket obstacle bug #10707 (#1426) | sluicebox | |
Fixes an obstacle not always being added to a room | |||
2018-12-02 | SCI: Add some TODOs for better handling of wrong / missing resources | Filippos Karapetis | |
2018-12-02 | SCI: Mark several pathfinding related patches as workarounds | Filippos Karapetis | |
The issues that these patches correct are caused by differences in our pathfinding algorithm, compared to Sierra's | |||
2018-12-02 | SCI: Fix LB2 Yvette/Tut missing sync resource (#1373) | sluicebox | |
Fixes a missing resource in the game. bug #9956 | |||
2018-12-02 | SCI: Fix SQ5 drive bay pathfinding, bug #7155 (#1428) | sluicebox | |
Works around a pathfinding algorithm edge case | |||
2018-12-02 | SCI: Fix LB2 armor hall door pathfinding bug #9952 (#1427) | sluicebox | |
Works around pathfinding algorithm difference that breaks the game |