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AgeCommit message (Expand)Author
2017-07-30SCI32: Add ADGF_CD flag to Phant2 detection entriesColin Snover
2017-07-30SCI32: Promote Phant2 to ADGF_TESTINGColin Snover
2017-07-30SCI32: Increase maximum save games for Phant2Colin Snover
2017-07-30SCI32: Make sure audio is not paused from the futureColin Snover
2017-07-30SCI32: Add load from launcher support for Phant2Colin Snover
2017-07-30SCI32: Implement Phant2 save/load integrationColin Snover
2017-07-30SCI32: Deduplicate guest additions save/load codeColin Snover
2017-07-30SCI: Show inherited methods when viewing an object in the debuggerColin Snover
2017-07-30SCI32: Fix breakpoints on reading/writing selectors in SCI3Colin Snover
2017-07-30SCI32: Indicate that LSL7 and Torin use the same save/load codeColin Snover
2017-07-30SCI32: Fix Phant2 game nameColin Snover
2017-07-30SCI32: Minor code deduplicationColin Snover
2017-07-30SCI32: Implement guest additions volume sync for Phant2Colin Snover
2017-07-30SCI: Expose API for retrieving multiple objects with the same nameColin Snover
2017-07-30SCI32: Update Phant2 GUIOs to reflect game featuresColin Snover
2017-07-30SCI32: Add uninitialized read workaround for Phant2Colin Snover
2017-07-30SCI32: Add workaround entry for PQ4 floppy city hall room 390Martin Kiewitz
2017-07-30SCI32: Add script patch for PQ4 floppy computer issueMartin Kiewitz
2017-07-27VIDEO: Allow setting the mixer sound type used to play audio tracksBastien Bouclet
2017-07-26SCI32: Reduce priority of PATCHES directory for Phant2Colin Snover
2017-07-26SCI32: Add kMinimize to stop unmapped function warningColin Snover
2017-07-26SCI32: Patch spin loop in Phant2 puzzleColin Snover
2017-07-26SCI32: Dummy SCI3 bitmap calls to discover possible usageColin Snover
2017-07-26SCI32: Patch bad version retrieval in Phant2Colin Snover
2017-07-26SCI32: Fix truncated save game names in Phant2Colin Snover
2017-07-26SCI32: Fix lofsa/lofss of strings in SCI3 disassemblyColin Snover
2017-07-24SCI32: Promote MGDX to ADGF_TESTINGColin Snover
2017-07-24SCI32: Add music volume UI sync for MGDXColin Snover
2017-07-24SCI32: Fix MGDX platform in detection tablesColin Snover
2017-07-24SCI32: Match 4-language MGDX extra save game dataColin Snover
2017-07-24SCI32: Use dynamic selector in QFG4 trap script patchColin Snover
2017-07-24SCI32: Deduplicate volume reset script patches & add to MGDXColin Snover
2017-07-24SCI32: Add deflang (default language) kGetConfig key for MGDXColin Snover
2017-07-24SCI32: Fix ResourceManager::changeAudioDirectoryColin Snover
2017-07-23SCI32: Emit a warning when an audio resource cannot be foundColin Snover
2017-07-23SCI: Blacklist certain audio map patch filesColin Snover
2017-07-23SCI: Keep audio maps out of the LRU cacheColin Snover
2017-07-23SCI32: Fix explicit mouse position changesColin Snover
2017-07-23SCI32: Add missing method documentationColin Snover
2017-07-23SCI32: Stop throttling of kFrameOut during interactive VMD playbackColin Snover
2017-07-23SCI32: Make stop flag condition more explicitColin Snover
2017-07-23SCI32: Check for stop events before rendering the next frameColin Snover
2017-07-23SCI32: Improve performance when flushing events during video playbackColin Snover
2017-07-23SCI: Minor cleanups in kGetEventColin Snover
2017-07-23SCI32: Fix hot rectangle eventsColin Snover
2017-07-23SCI: Resolve offset names when disassembling object methodsColin Snover
2017-07-23SCI32: Avoid extra cursor paints when the cursor has not movedColin Snover
2017-07-23SCI32: Don't warp the mouse when it doesn't need to be warpedColin Snover
2017-07-23SCI32: Detect multi-disc audio by RESSCI files instead of RESAUDColin Snover
2017-07-18SCI32: Fix kIsOnMe crashes in LSL7 About screenColin Snover