Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-18 | SCI: Remove unused MAX_SAVE_DIR_SIZE | Max Horn | |
2011-03-14 | SCI: Remove a space at the end of a warning | Matthew Hoops | |
2011-03-14 | SCI: Fix the screen height of SQ1 Mac | Matthew Hoops | |
2011-03-14 | SCI: Add code to enumerate shadowed selectors | Willem Jan Palenstijn | |
If an object defines more variables than its base class, some method selectors may be hidden. This code tries to enumerate the affected selectors. It may be useful for mass-scanning objects using 'find_callk Dummy'. It's disabled by default currently since it does things to partially uninitialized objects that I can't guarantee are 100% safe at this point. | |||
2011-03-14 | SCI: Fixed find_callk | md5 | |
Create a custom segment manager within find_callk, so that the game's segment manager won't be affected by loading and unloading scripts in there | |||
2011-03-14 | SCI: Got rid of VERIFY() and removed some newlines in error messages | md5 | |
2011-03-14 | SCI: Ignore some more leftovers scripts in the find_callk console command | md5 | |
2011-03-14 | SCI: Removed obsolete comment about kDoBresen() | md5 | |
2011-03-13 | SCI: Add workaround for a QFG1 VGA Mac kFormat bug | Matthew Hoops | |
Also, fix the kernel signature for kFormat to require two parameters | |||
2011-03-13 | SCI: Fixed version and scene transitions for SCI1 Mac games | md5 | |
2011-03-13 | SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. Brain | md5 | |
Thanks to waltervn for his work and help on this | |||
2011-03-13 | SCI: Cleanup | md5 | |
2011-03-13 | SCI: Fixed regression of rev b1055a3c86. Japanese games should work again | md5 | |
2011-03-13 | SCI: Add reference to related bug to comment | Willem Jan Palenstijn | |
2011-03-13 | SCI: Restore full object state after collision in DoBresen | Willem Jan Palenstijn | |
This makes the workaround for the hang in the Colonel's Bequest shower scene (bug #3122075) unnecessary. | |||
2011-03-13 | SCI: Added another version of QFG1 / Hero's Quest (bug #3206006) | md5 | |
2011-03-13 | SCI: Fix warning | Willem Jan Palenstijn | |
2011-03-12 | SCI: Continue disasm until no jumps go past the current opcode | Willem Jan Palenstijn | |
This should ensure disasm will disassemble an entire function, and not stop at an intermediate ret opcode. | |||
2011-03-12 | SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening hand code" | md5 | |
This was caused by a buggy script, most probably the result of an incorrect copy/paste while processing the original script. Fixed with a script patch. | |||
2011-03-12 | SCI: Some changes to the "dissassemble" command | md5 | |
Fixed a bug (the "bwt" and "bc" options were inversed) and added the ability to skip a defined number of ret calls, useful when a function continues after a ret call | |||
2011-03-12 | SCI: Added automatic detection for several selectors | md5 | |
This ensures that these selectors will be detected regardless of the game ID, when they're missing | |||
2011-03-12 | SCI: Moved a heap patch from kScriptID() into script_patches.cpp | md5 | |
2011-03-11 | SCI: Clarify fix for KQ5 witch freeze bug #3034714 | Willem Jan Palenstijn | |
The cause for this bug turns out to be a corrupt object that as a side effect accidentally bypasses its own corruption. See the added comments for details. Also add a warning that points out similarly corrupted objects. | |||
2011-03-11 | SCI: Fixed bug #3034714 - "KQ5CD: ScummVM freezes in dark forest" | md5 | |
This is a heap patch for an odd object used in that scene, which will suffice for now (until we find why this works in SSCI). Thanks to wjp for his help and work on this | |||
2011-03-10 | SCI: Fix mouse positions in upscaled games | Matthew Hoops | |
A regression from 463e475bd65 | |||
2011-03-10 | SCI: Fix uncompressed SCI1.1 views | Matthew Hoops | |
A regression from d2ad7898d93 | |||
2011-03-10 | SCI: kPurge is the SCI2+ version of kFlushResources | md5 | |
2011-03-10 | SCI: Made some checks inside unditherBitmap() more understandable | md5 | |
2011-03-10 | SCI: Don't try to uninstantiate scripts marked as deleted | md5 | |
Trying to delete a script marked as deleted should do nothing. Hoyle 3 tried to uninstantiate scripts more than once, and we incorrectly decreased the reference count of associated scripts more than once, thereby killing them. This properly fixes bug #3038837 (removed the hack for it). Many many thanks to wjp for his help on this :) | |||
2011-03-10 | SCI: Some renaming related to the undithering code | md5 | |
Renamed some variables, functions and comments related to the undithering code, to make them a bit easier to understand | |||
2011-03-10 | SCI: Fixed regression (shift key) in the latest event code cleanup | md5 | |
2011-03-09 | SCI: Don't patch the save/load dialogs in Shivers | md5 | |
Shivers uses a custom save/load system, so we can't replace its dialogs | |||
2011-03-09 | SCI: Removed unnecessary parameter from deallocate() | md5 | |
2011-03-09 | SCI: Implement Mac iconbar event handling. | Walter van Niftrik | |
2011-03-09 | Merge branch 'master' of github.com:scummvm/scummvm | Lars Skovlund | |
2011-03-09 | SCI32: Reroute kSave(5) to kGetSaveFiles(). Any differences to pre-SCI32 | Lars Skovlund | |
kGetSaveFiles() should be worked out there. | |||
2011-03-09 | SCI: Whitespace fixes | md5 | |
2011-03-09 | SCI: Some cleanup and fixes to the view unpacking code | md5 | |
- Added comments for all the different view unpacking algorithms - Merged the SCI1 VGA and SCI1.1 VGA unpacking code - Fixed views in Longbow Amiga (the palette is still broken, though) - Used memset()/memcpy() instead of looping through - Fixed a regression of rev. d2ad789 (LSL1 Spanish, bug #3135872) | |||
2011-03-09 | SCI: Save mouse position in SciEvent. | Johannes Schickel | |
Instead of querying the event manager for the current mouse cursor coordinates kGetEvent now uses the saved mouse positions, which will assure every event will be processed with the correct coordinates instead of the current ones. Various other functions using SciEvent directly were adapted too. This fixes cursor click positions for the WinCE backend. Thanks to wjp and waltervn for helping me with this. | |||
2011-03-09 | SCI: Cleanup of the event code | md5 | |
2011-03-08 | SCI: Remove unused argument to said | Willem Jan Palenstijn | |
2011-03-08 | SCI: Cleanup | md5 | |
2011-03-08 | SCI: Fixed typos | md5 | |
2011-03-08 | SCI: Cleanup | md5 | |
2011-03-08 | SCI: Comparisons between pointers and numbers are also done in SCI1.1 | md5 | |
Fixes SQ4CD | |||
2011-03-07 | SCI: Constify some code | Max Horn | |
2011-03-07 | Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into ↵ | Matthew Hoops | |
clone2727-pe_exe | |||
2011-03-07 | SCI: Initial handling of the views in Longbow Amiga. Still not right | md5 | |
2011-03-06 | SCUMM: Use the new WinCursor code in SCUMM HE | Matthew Hoops | |
Also, updated the MacResManager cursor code to reflect the SCUMM resource extractor code changes | |||
2011-03-06 | SCI: Fix KQ6 Mac inventory cursors | Matthew Hoops | |