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2017-09-03SCI32: Exit early from screen shake if engine is quittingColin Snover
2017-09-03SCI32: Ignore bad audio map entries on GK2 DE CD 6Colin Snover
2017-09-03SCI32: Fix load from launcher for LighthouseColin Snover
2017-09-03SCI32: Fix closing a Robot when its Plane has been destroyed alreadyColin Snover
2017-09-03SCI32: Make audio resource size mismatch non-fatalColin Snover
2017-09-03SCI32: Fix Lighthouse GUIOsColin Snover
2017-09-03SCI32: Correct LSL7 demo GUIOsColin Snover
2017-09-03SCI32: Add standard SRDialog patches to LighthouseColin Snover
2017-09-03SCI32: Fix crash after credits in LighthouseColin Snover
2017-09-03SCI32: Clip videos to the screenColin Snover
2017-09-03SCI32: Implement kCelLinkColin Snover
2017-08-26SCI32: Ignore invalid audio maps in Phant2 FRColin Snover
2017-08-26SCI32: Ignore invalid audio map in GK2 DEColin Snover
2017-08-26SCI32: Limit existing bad audio map resource skips by languageColin Snover
2017-08-26SCI32: Allow changing SFX/speech volume in GK2Colin Snover
2017-08-26SCI32: Fix SFX volume being misapplied to music & speech in some gamesColin Snover
2017-08-25SCI32: Stop blacklisting 37.MAP from PhantasmagoriaColin Snover
2017-08-25JANITORIAL: Remove unnecessary semicolonTorbjörn Andersson
2017-08-07SCI32: Add script patch for last action sequence in PQ4Martin Kiewitz
2017-08-07SCI32: Add script patch for Bitty Kitty / Barbie game glitchMartin Kiewitz
2017-08-06SCI32: Add script patches for action sequences in city hallMartin Kiewitz
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2017-08-06JANITORIAL: Silence some GCC 7 warningsTorbjörn Andersson
2017-08-04SCI32: Always initialize RobotDecoder::_syncFrameColin Snover
2017-08-04SCI32: Fix loading audio resources from RESSCI.PATColin Snover
2017-07-30SCI32: Add ADGF_CD flag to Phant2 detection entriesColin Snover
2017-07-30SCI32: Promote Phant2 to ADGF_TESTINGColin Snover
2017-07-30SCI32: Increase maximum save games for Phant2Colin Snover
2017-07-30SCI32: Make sure audio is not paused from the futureColin Snover
2017-07-30SCI32: Add load from launcher support for Phant2Colin Snover
2017-07-30SCI32: Implement Phant2 save/load integrationColin Snover
2017-07-30SCI32: Deduplicate guest additions save/load codeColin Snover
2017-07-30SCI: Show inherited methods when viewing an object in the debuggerColin Snover
2017-07-30SCI32: Fix breakpoints on reading/writing selectors in SCI3Colin Snover
2017-07-30SCI32: Indicate that LSL7 and Torin use the same save/load codeColin Snover
2017-07-30SCI32: Fix Phant2 game nameColin Snover
2017-07-30SCI32: Minor code deduplicationColin Snover
2017-07-30SCI32: Implement guest additions volume sync for Phant2Colin Snover
2017-07-30SCI: Expose API for retrieving multiple objects with the same nameColin Snover
2017-07-30SCI32: Update Phant2 GUIOs to reflect game featuresColin Snover
2017-07-30SCI32: Add uninitialized read workaround for Phant2Colin Snover
2017-07-30SCI32: Add workaround entry for PQ4 floppy city hall room 390Martin Kiewitz
2017-07-30SCI32: Add script patch for PQ4 floppy computer issueMartin Kiewitz
2017-07-27VIDEO: Allow setting the mixer sound type used to play audio tracksBastien Bouclet
2017-07-26SCI32: Reduce priority of PATCHES directory for Phant2Colin Snover
2017-07-26SCI32: Add kMinimize to stop unmapped function warningColin Snover
2017-07-26SCI32: Patch spin loop in Phant2 puzzleColin Snover
2017-07-26SCI32: Dummy SCI3 bitmap calls to discover possible usageColin Snover
2017-07-26SCI32: Patch bad version retrieval in Phant2Colin Snover
2017-07-26SCI32: Fix truncated save game names in Phant2Colin Snover