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2009-05-06SCI: Modified the new adlib driver for the dosbox adlib emulator, and enabled...Walter van Niftrik
2009-05-05SCI: Removed stereo support from the soon-to-be-removed old SCI adlib driverWalter van Niftrik
2009-05-05Update SCI code for the upcoming AdLib emulator changes:Johannes Schickel
2009-05-05SCI: Work around an 'Array used after being disposed' bug that occurs when a ...Max Horn
2009-05-05SCI: Fix my previous changes to internal_stringfrag_strcmp (side remark: Anot...Max Horn
2009-05-05SCI: Actually, it turns out the SystemString is more messed up than I thought...Max Horn
2009-05-05SCI: Simplified internal_stringfrag_strcmp and internal_stringfrag_strncmpMax Horn
2009-05-05SCI: Fixed out of bounds access in (still incomplete?) string frags codeMax Horn
2009-05-05SCI: Support for 0x4e control changes in new adlib driver, and some cleanup.Walter van Niftrik
2009-05-04This should fix linking on PSP.Johannes Schickel
2009-05-04SCI: Got rid of heapmgr.h; further improve the Table codeMax Horn
2009-05-04SCI: Unified serializing code for Table subclasses, using template specializa...Max Horn
2009-05-04SCI: Fixed savestate loadingMax Horn
2009-05-04SCI: Added doxygen comment to MemObject::MemObjectMax Horn
2009-05-03SCI: Started adding methods to MemObject subclasses: constructors, destructor...Max Horn
2009-05-03SCI: Completed transition from MemObject (a union of various structs) to MemO...Max Horn
2009-05-03SCI: Changed SegManager to store the heap pointers in a Common::ArrrayMax Horn
2009-05-03SCI: Made SegManager::heap_size unsignedMax Horn
2009-05-03SCI: adlib support (work-in-progress) for the new music player.Walter van Niftrik
2009-05-03SCI: Continue transition from MemObject to MemObjectNEWMax Horn
2009-05-03SCI: Got rid of the LIST_ALL_DEALLOCATABLE macroMax Horn
2009-05-03SCI: Begun conversion of the MemObject union (used to implement poor man's fa...Max Horn
2009-05-03SCI: Renamed MemObject::type and ::segmgr_id to _type resp. _segmgrId, and ad...Max Horn
2009-05-03SCI: Changed SegManager to subclass Common::SerializableMax Horn
2009-05-03SCI: Changed various params of type MemObject* to the more specific type Script&Max Horn
2009-05-03SCI: Added SegManager::getScript method and modified code to make use of it; ...Max Horn
2009-05-03SCI: Doxygenified various commentsMax Horn
2009-05-03SCI: Removed MEM_OBJ_RESERVED and related codeMax Horn
2009-05-03SCI: Removed dead codeMax Horn
2009-05-03SCI: Changed VM GC code to use Common::ArrayMax Horn
2009-05-02- Moved the extra information (like executable version, VERSION file contents...Jordi Vilalta Prat
2009-05-02Add English DOS demo of Leisure Suit Larry 2.Travis Howell
2009-05-02Add English DOS demo of Conquests of Camelot.Travis Howell
2009-05-02Add English DOS demo of Space Quest 3.Travis Howell
2009-04-28SCI: Improved the Table template a bit by taking advantage of C++ featuresMax Horn
2009-04-28SCI: Further restructured the SegManager heap tablesMax Horn
2009-04-28SCI: Removed the evil macros in engine/heapmgr.h, by manually instantiating t...Max Horn
2009-04-28SCI: Renamed execution_stack -> _executionStack and turned it into a Common::...Max Horn
2009-04-28SCI: Renamed text_fragment_t -> TextFragment and changed TextHandle to store ...Max Horn
2009-04-27Fixed some silly warningsMax Horn
2009-04-27SCI: renamed gfx_text_handle_t -> TextHandle; changed some string code to use...Max Horn
2009-04-27SCI: Turned classtable into a Common::Array<Class>Max Horn
2009-04-27SCI: Removed unused vars; doxygenified some comments; cleanupMax Horn
2009-04-27SCI: Rewrote dirty rect code to use Common::ListMax Horn
2009-04-27SCI: Renamed gfx_state_t -> GfxStateMax Horn
2009-04-26Added all the different cases of kDoAudio as enumsFilippos Karapetis
2009-04-25SCI: DoSync should work now, but the lip-syncing mechanism also needs DoAudioWalter van Niftrik
2009-04-25WIP (still non-working) code for speech sync in CD talkie games (like e.g. KQ...Filippos Karapetis
2009-04-24SCI: Initialize pixmap to transparency before decoding cel RLE data. ThisWalter van Niftrik
2009-04-24Long messages in Eco Quest 1 are now shown correctlyFilippos Karapetis