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2014-12-17SCI: fix kq6 azure&ariel scenes in dual mode #6750Martin Kiewitz
script patch fixes bug #6750 in dual mode (audio+text)
2014-12-13SCI: Fix comment for workaround.Willem Jan Palenstijn
The previous explanation just wasn't true.
2014-12-11Merge pull request #547 from AReim1982/SCI-P1-P2Filippos Karapetis
SCI: Add detection entries for the German versions of Phantasmagoria 1+2
2014-12-11SCI: Add detection entries for the German versions of Phantasmagoria 1+2Alexander Reim
2014-11-09SCI: Phantasmagoria actually outputs 630x450 nowMartin Kiewitz
clipping of video output was required
2014-11-09SCI: some more work on 480x300 mac supportMartin Kiewitz
2014-11-06SCI: hopefully Japanese text wrapping is fine nowMartin Kiewitz
also removed duplicate entries in punctuation table thanks to wjp
2014-11-04SCI: fix Japanese Space Quest 4 (intro + buttons)Martin Kiewitz
At least SQ4 uses #j text prefix as signal for the interpreter to not use the PC9801 hires font, but to use the internal low res font instead
2014-11-04SCI: kStrCat does language-splitting for QfG1 tooMartin Kiewitz
2014-11-02SCI: hoyle 4 workaround properly done (bug #6614)Martin Kiewitz
fixes placement of edit control caused by uninitialized reads
2014-11-02SCI: GetClosest() bugfix the bugfix thx wjpMartin Kiewitz
2014-11-02SCI: bugfix in GetLongest() for Japanese SQ4Martin Kiewitz
2014-11-02SCI: add support for \n and \r in Japanese textMartin Kiewitz
fixes Police Quest 2 Japanese intro thx to wjp for helping
2014-11-02SCI: text16 Shift-JIS font switch fixedMartin Kiewitz
fixes Police Quest 2 Japanese intro and others, where the internal SCI font was used and not the Shift-JIS hires font
2014-11-02SCI: fix another bug in text16 / GetLongest()Martin Kiewitz
2014-11-02SCI: fix bug in text16 / GetLongest()Martin Kiewitz
2014-11-01SCI: text16 GetLongest() changes fixes bug #5334Martin Kiewitz
also fixes bug #5159 also fixes Japanese line wrapping (hopefully)
2014-11-01SCI: revert r55034, fixes bug #6539Martin Kiewitz
original bug wasn't solved properly will reopen the original bug #5334 and figure out that one instead
2014-10-31SCI: script patch for qfg1ega (fixes bug #6407)Martin Kiewitz
throwing rocks at bird's nest, running ego gets stuck
2014-10-29SCI: color matching bug fixMartin Kiewitz
2014-10-28SCI: color matching - remove debug codeMartin Kiewitz
2014-10-28SCI: properly reversed color matching thanks wjpMartin Kiewitz
2014-10-28SCI: Remove trailing whitespaceFilippos Karapetis
2014-10-28SCI: implement 8-bit color matching SCI1.1 bugMartin Kiewitz
effectively fixes bug #6455 thanks to wjp and [md5]
2014-10-27SCI: Add note on SSCI 11 FindColor bugWillem Jan Palenstijn
2014-10-19SCI: Add notesWillem Jan Palenstijn
2014-10-19SCI: Enable some menus in Jones after restoring (bugs #6537 and #6723)Filippos Karapetis
The code path that is supposed to enable these never gets called when restoring from the main menu, or from the ScummVM launcher. Since the logic on when and what to enable is quite complex, the easiest thing to do is enable these entries manually after a game is loaded.
2014-10-18SCI: Fix bug #6703: "SCI: QFG1 VGA - Can't CTRL+S to access statistics"Filippos Karapetis
This actually affected all Control+key combinations. A regression from 0f90b8eaad0335715d5f6aea6ede32ebbb746e25
2014-10-18SCI: Hopefully fix bug #6718 in LSL6 PolishFilippos Karapetis
View flags are mainly used by LB2. The flag in the LSL6 view seems to be garbage, so we ignore it
2014-10-18SCI: Separate the rest of the detection-only functionsFilippos Karapetis
This should fix bug #6717 - "SCI fallback detection assert failure"
2014-10-18SCI: Rename the version of addAppropriateSources() used in detectionFilippos Karapetis
2014-10-18SCI: Fix some typos, and remove some redundant curly bracesFilippos Karapetis
2014-10-15SCI: Simplify check for non-alphanumeric characters in the parserFilippos Karapetis
This is also for bug #6608. Many thanks to wjp for his help with this
2014-10-15SCI: Ignore most of the non-alphanumeric characters in the parserFilippos Karapetis
This is a more proper handling of non-alphanumeric characters (e.g. apostrophes) in SCI games with a parser - bug #6608
2014-10-13SCI: WordingFilippos Karapetis
2014-10-13SCI: Set the NS rect for all cases in GK1 (bug #6729)Filippos Karapetis
2014-10-13SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"Filippos Karapetis
Thanks to waltervn for his help
2014-10-13SCI: Add comments for the MT-32/GM patch contentsFilippos Karapetis
2014-10-13SCI: Add another version of LockerGnome Quest ReduxFilippos Karapetis
2014-10-13SCI: Re-enable the entry for LSL1 remakeFilippos Karapetis
The entry is valid, verified by waltervn
2014-10-03SCI: Fix reading SCI1 midi channel flagsWillem Jan Palenstijn
Thanks waltervn
2014-08-22MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)Ben Castricum
2014-08-08SCI: Handle 's at the end of words - bug #6608Filippos Karapetis
2014-08-08SCI: Code formatting fixesFilippos Karapetis
2014-08-08SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606Filippos Karapetis
Games with newer graphics functions can call kDrawPic with 4 or 8 parameters. Older games call it with 6 parameters. Fixes the about dialog in Hoyle 1
2014-08-08SCI: Extend hack to fix regression in GK1Filippos Karapetis
2014-08-08SCI: Add the French version of Phantasmagoria - bug #6574Filippos Karapetis
2014-08-08SCI: Show the address segment when trying to free hunks from an invalidFilippos Karapetis
address
2014-08-08SCI: Allow invalid references to kUnload() - bug #6600Filippos Karapetis
Since the reference will be invalidated anyway by kUnload itself, there's no real reason to check for its validity. We do the same with kGraph() and kDisplay().
2014-08-06SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the ↵Filippos Karapetis
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