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AgeCommit message (Expand)Author
2010-02-17SCI: Reduce header interdependenciesMax Horn
2010-02-17SCI: Rename some members of class ResourceMax Horn
2010-02-17SCI: Cleanup resource.hMax Horn
2010-02-17SCI: Remove hack in convertSierraGameId which caused a memory leakMax Horn
2010-02-15SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations.Matthew Hoops
2010-02-15SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk...Max Horn
2010-02-15SCI: Remove sound/audio.h include from engine/state.hMax Horn
2010-02-14Fixed typoFilippos Karapetis
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...Filippos Karapetis
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
2010-02-13SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabledMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
2010-02-13SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::...Max Horn
2010-02-13SCI: Remove unused PARSE_HEAP_SIZEMax Horn
2010-02-12SCI: Revert r47929 (bad idea, as we may run out of offsets). Instead, adapt S...Walter van Niftrik
2010-02-10SCI: Update said.y to match changes made to said.cpp; regenerate said.cpp usi...Max Horn
2010-02-09SCI: also reset some variables inside reset(), so we dont error() out in lsl2...Martin Kiewitz
2010-02-08Search through arrays for outgoing references to fix possible garbage collect...Matthew Hoops
2010-02-08Add the missing ResMan debug channel.Matthew Hoops
2010-02-07SCI: Move bulk of op_callk code to new func callKernelFunc()Max Horn
2010-02-07SCI: cleanup; try to unify var names when reading PMachine instructions a bitMax Horn
2010-02-07SCI: Simplify yet another case of weird 'unsigned to signed' conversionMax Horn
2010-02-07Update comments in autoDetectSci21KernelType() explaining what we're checking...Matthew Hoops
2010-02-07SCI: Fix build without SCI32 (again)Willem Jan Palenstijn
2010-02-07SCI: GfxPalette::setFromResource() now actually passes force further down the...Martin Kiewitz
2010-02-07SCI: Fix VM crash when NULL_REG is passed to AvoidPath (SCI32).Walter van Niftrik
2010-02-07SCI: Some cleanupMax Horn
2010-02-07Split GameFeatures::autoDetectFeature into several methods, one for each featureMax Horn
2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
2010-02-07SCI: Refactor GameFeatures::autoDetectFeatureMax Horn
2010-02-07SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstructionMax Horn
2010-02-07SCI: Convert disassemble to use readPMachineInstruction.Max Horn
2010-02-07SCI: Get rid of GET_OP_ macrosMax Horn
2010-02-07SCI: Add function readPMachineInstruction()Max Horn
2010-02-07SCI: set screen palette only when it got changed during merge (performance on...Martin Kiewitz
2010-02-07SCI: dont set palette on kernelDrawCel() callMartin Kiewitz
2010-02-07SCI: added dummy assertpalette to GfxPalette, setting destination palette imm...Martin Kiewitz
2010-02-07With the new detection for setCursor, the game object and game ID are no long...Filippos Karapetis
2010-02-07SCI1 Mac games can call kGetFarText with a NULL destination, so we need to al...Matthew Hoops
2010-02-07Oops, correct a comment.Matthew Hoops
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to KQ5...Matthew Hoops
2010-02-06SCI: adding more debug output to kPalVary, fixing loading savedgames (_gfxPai...Martin Kiewitz
2010-02-06Removed unnecessary semi-colons to keep GCC happy.Torbjörn Andersson
2010-02-06SCI: added debug code to kPalVary, added warning when calling kPalette(setFro...Martin Kiewitz
2010-02-06SCI: Revert r47925 and put fix inside GC instead.Walter van Niftrik
2010-02-06SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ...Martin Kiewitz