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AgeCommit message (Expand)Author
2017-04-23SCI32: Fix crash in Phant2 when clicking Help in the control panelColin Snover
2017-04-23SCI32: Fix slow fade of Phant2 interface barsColin Snover
2017-04-23SCI32: Remove TODO from relocateOffsetSci3Colin Snover
2017-04-23SCI: Implement fallback detection for SCI3Colin Snover
2017-04-23SCI32: Undummy AvoidPath for SCI3Colin Snover
2017-04-23SCI: Fix missing music in LSL7Colin Snover
2017-04-23SCI: Remove unused commented codeColin Snover
2017-04-23SCI32: Remove incomplete SCI3 detection warningColin Snover
2017-04-23SCI32: Fix out-of-bounds reads of truncated uncompressed celsColin Snover
2017-04-23SCI32: Activate SCI3 draw/erase list calculation algorithmColin Snover
2017-04-23SCI32: Fix bad draw rectangle size in Duck video playerColin Snover
2017-04-23SCI32: Remove unused SegManager from DuckPlayerColin Snover
2017-04-23SCI32: Add Lighthouse workaroundColin Snover
2017-04-23SCI32: Add kPlayVMD subop 27 (SetPlane)Colin Snover
2017-04-23SCI32: Add workarounds for RAMAColin Snover
2017-04-23SCI32: Add workarounds for LighthouseColin Snover
2017-04-23SCI32: Put Lighthouse restart game in restart save slotColin Snover
2017-04-23SCI32: Fix call to kFileIOIsValidDirectory in RAMAColin Snover
2017-04-23SCI32: Fix missing break statementColin Snover
2017-04-23SCI32: Reset ScreenItem cel type when updating from a VM objectColin Snover
2017-04-22SCI: Add alloc_list command to debuggerColin Snover
2017-04-22SCI: Avoid crashing when disassembling a call with a bad objectColin Snover
2017-04-22SCI32: Disable brightness boost when black-lined video is disabledColin Snover
2017-04-22SCI32: Store handle to VMD bitmap separately from ScreenItemColin Snover
2017-04-22SCI32: Fix bad interpolation of Robot audio samplesColin Snover
2017-04-22SCI32: Add and divide instead of performing two divisionsColin Snover
2017-04-22SCI: Improve message when crashing due to a bad selectorColin Snover
2017-04-22SCI32: Fix dumb typo in CelInfo32::toStringColin Snover
2017-04-22SCI: Display class names in disassemblyColin Snover
2017-04-22SCI: Remove #undef for a macro that does not existColin Snover
2017-04-22SCI32: Implement support for QFG4 autosaveColin Snover
2017-04-22SCI32: Add workarounds & patches for QFG4Colin Snover
2017-04-22SCI: Explicitly label slot 0 as the autosave slot in the ScummVM UIColin Snover
2017-04-22SCI: Fix whitespace errorsColin Snover
2017-04-22SCI: Fix typo in debug messageColin Snover
2017-04-22SCI32: Fix broken final step of 2.1mid+ pixel dissolveColin Snover
2017-04-22SCI32: Fix bad kPointSize implementationColin Snover
2017-04-22SCI32: Fix kStringFormat signaturesColin Snover
2017-04-22SCI: Accept 32-bit values to reg_t::incOffsetColin Snover
2017-04-22SCI32: Enable support for SCI2-2.1 games in release!Colin Snover
2017-04-22SCI32: Provide more detail in console when a save game fails checksColin Snover
2017-04-22SCI32: Make version 41 the first supported save game versionColin Snover
2017-04-22SCI32: Add palette code for late SCI2.1mid+ gamesColin Snover
2017-04-22SCI: Fix compilation when SCI32 is disabledColin Snover
2017-04-22SCI: Do not sync objects when saving gamesColin Snover
2017-04-22SCI: Improve comments in GuestAdditionsColin Snover
2017-04-22SCI32: Add workaround for SQ6 invalid read after a failed save game restoreColin Snover
2017-04-22SCI32: Fix infinite recursion when loading invalid save from launcherColin Snover
2017-04-22SCI32: Fix launcher load for ShiversColin Snover
2017-04-22SCI32: Only activate the Load button in the launcher when it is usableColin Snover