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AgeCommit message (Expand)Author
2010-02-05Use strcmp() to test the game ID, not the != operator.Torbjörn Andersson
2010-02-05SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ra...Matthew Hoops
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ...Matthew Hoops
2010-02-04Moved the PalVary code inside the GfxPalette classFilippos Karapetis
2010-02-04SCI: fix build paint16.h changeMartin Kiewitz
2010-02-04SCI: renaming class View to GfxViewMartin Kiewitz
2010-02-04SCI: renaming Transitions to GfxTransitionsMartin Kiewitz
2010-02-04SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32Martin Kiewitz
2010-02-04SCI: making pathfinding debug support also work in sci32 (though it just show...Martin Kiewitz
2010-02-04SCI: putting most kGraph functions into GfxPaint16Martin Kiewitz
2010-02-04SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as w...Martin Kiewitz
2010-02-04SCI: cleaning up deleting of graphic objectsMartin Kiewitz
2010-02-04SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and...Martin Kiewitz
2010-02-04SCI: moving paint32.o around...Martin Kiewitz
2010-02-04SCI: fixing header of paint32Martin Kiewitz
2010-02-04SCI: adding GfxPaint32 class, adding back support for planes, minor change in...Martin Kiewitz
2010-02-04SCI: adding back selector for sci32Martin Kiewitz
2010-02-04SCI: also adjusting bottom/right coordinate of plane rectMartin Kiewitz
2010-02-04SCI: added clipping inside frameout (fixes torin)Martin Kiewitz
2010-02-04SCI: adding selectors bottom and rightMartin Kiewitz
2010-02-04SCI: support for resX, resY inside frameoutMartin Kiewitz
2010-02-04SCI: adding support for resX, resY selectors for sci32Martin Kiewitz
2010-02-04SCI: fix support for cels that are larger than 64k (sierra logo animation in ...Martin Kiewitz
2010-02-03Fixed the hang with the new music code after the copy protection in Island of...Filippos Karapetis
2010-02-03SCI: some work on robot REing (still comments only)Martin Kiewitz
2010-02-03SCI: fixing picture corruption in sci32 (e.g. sq6 picture 430, kq7 after intro)Martin Kiewitz
2010-02-03SCI: we checked first cel size when detecting hires instead of actual picture...Martin Kiewitz
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-02-03Initial implementation of text drawing for SCI2 (it's a hack for now, done th...Filippos Karapetis
2010-02-03SCI: Make add_exec_stack_entry & add_exec_stack_varselector static / privateMax Horn
2010-02-03SCI: Move more stuff aroundMax Horn
2010-02-03cleanupMax Horn
2010-02-03SCI: restoring param of run_vm is a bool, not an intMax Horn
2010-02-03SCI: Get rid of EngineState::stack_segmentMax Horn
2010-02-03SCI: Rearrange members of class EngineStateMax Horn
2010-02-03SCI: Renamed Console::_vm to _engineMax Horn
2010-02-02SCI: cleanupMax Horn
2010-02-02SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...Max Horn
2010-02-02SCI: Move some code around (no code changes)Max Horn
2010-02-02Fix compile without SCI32Matthew Hoops
2010-02-02Add support in kString(Cpy) for copying to system strings. Also, stubbing kFi...Matthew Hoops
2010-02-02Use MIDI by default for SCI32. Fixes the GK2 demo.Matthew Hoops
2010-02-02Try to make drmccoy happy again (is that even possible? :P )Filippos Karapetis
2010-02-02Silenced warningFilippos Karapetis
2010-02-02Added a stub for kCreateTextBitmap, which shows the text that should be drawn...Filippos Karapetis
2010-02-02SCI: frameout ignoring 0xFFFE for picture id as well (must be some other magi...Martin Kiewitz
2010-02-02SCI: some sort of priority support for sci32 (not working right, but at least...Martin Kiewitz
2010-02-02SCI: moving structs/enums from helpers to animate/controlsMartin Kiewitz
2010-02-02SCI: Abort when sound driver fails to open.Walter van Niftrik
2010-02-02SCI: Fix bug in keyshift handling in midi driver.Walter van Niftrik