Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-05 | SCI: Add comment to GfxCompare::canBeHereCheckRectList | Max Horn | |
svn-id: r47919 | |||
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn | |
svn-id: r47918 | |||
2010-02-05 | SCI: moving kDisplay into GfxPaint16, now getting called directly as well | Martin Kiewitz | |
svn-id: r47917 | |||
2010-02-05 | SCI: priority band specific stuff now gets called directly w/o SciGui | Martin Kiewitz | |
svn-id: r47916 | |||
2010-02-05 | SCI: moved control type enum | Martin Kiewitz | |
svn-id: r47915 | |||
2010-02-05 | SCI: remaining cursor functions now also directly called | Martin Kiewitz | |
svn-id: r47914 | |||
2010-02-05 | SCI: drawMenuBar, drawStatus now called directly and w/o SciGui | Martin Kiewitz | |
svn-id: r47913 | |||
2010-02-05 | SCI: moved onControl etc. into GfxCompare, now getting called directly. also ↵ | Martin Kiewitz | |
fixed loading saved games due Gfx* changes svn-id: r47912 | |||
2010-02-05 | Cleanup kShowMovie; merge the SCI1.1/SCI2 and SCI2.1 AVI code. | Matthew Hoops | |
svn-id: r47911 | |||
2010-02-05 | SCI: initializing _highPlanePri inside GfxFrameout | Martin Kiewitz | |
svn-id: r47910 | |||
2010-02-05 | SCI: fix warning inside GfxCoordAdjuster header | Martin Kiewitz | |
svn-id: r47909 | |||
2010-02-05 | SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵ | Martin Kiewitz | |
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908 | |||
2010-02-05 | SCI: frameout sci32 stuff now gets called directly w/o SciGui/32 | Martin Kiewitz | |
svn-id: r47907 | |||
2010-02-05 | SCI: removing debugShowMap from SciGui32 | Martin Kiewitz | |
svn-id: r47906 | |||
2010-02-05 | SCI: screen specific debug functions are now called directly w/o SciGui/32 | Martin Kiewitz | |
svn-id: r47905 | |||
2010-02-05 | SCI: adding some minor documentation for the various graphic classes | Martin Kiewitz | |
svn-id: r47904 | |||
2010-02-05 | SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵ | Martin Kiewitz | |
SciGui/32 svn-id: r47903 | |||
2010-02-05 | SCI: renamed class Cursor to GfxCursor | Martin Kiewitz | |
svn-id: r47902 | |||
2010-02-05 | SCI: Add implementation for Intersections(). | Walter van Niftrik | |
svn-id: r47901 | |||
2010-02-05 | SCI: renamed class Font to GfxFont | Martin Kiewitz | |
svn-id: r47900 | |||
2010-02-05 | SCI: renamed SciGuiPicture to GfxPicture | Martin Kiewitz | |
svn-id: r47899 | |||
2010-02-05 | Added information on the patches folder included in KQ6CD | Filippos Karapetis | |
svn-id: r47898 | |||
2010-02-05 | Use strcmp() to test the game ID, not the != operator. | Torbjörn Andersson | |
svn-id: r47897 | |||
2010-02-05 | SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ↵ | Matthew Hoops | |
ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480). svn-id: r47895 | |||
2010-02-05 | Have SCI look through the patches directory (except in KQ6 where the patches ↵ | Matthew Hoops | |
in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video. svn-id: r47894 | |||
2010-02-04 | Moved the PalVary code inside the GfxPalette class | Filippos Karapetis | |
svn-id: r47893 | |||
2010-02-04 | SCI: fix build paint16.h change | Martin Kiewitz | |
svn-id: r47892 | |||
2010-02-04 | SCI: renaming class View to GfxView | Martin Kiewitz | |
svn-id: r47891 | |||
2010-02-04 | SCI: renaming Transitions to GfxTransitions | Martin Kiewitz | |
svn-id: r47890 | |||
2010-02-04 | SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32 | Martin Kiewitz | |
svn-id: r47889 | |||
2010-02-04 | SCI: making pathfinding debug support also work in sci32 (though it just ↵ | Martin Kiewitz | |
shows the path for 2.5 seconds there) svn-id: r47888 | |||
2010-02-04 | SCI: putting most kGraph functions into GfxPaint16 | Martin Kiewitz | |
svn-id: r47887 | |||
2010-02-04 | SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as ↵ | Martin Kiewitz | |
well for drawing cels svn-id: r47885 | |||
2010-02-04 | SCI: cleaning up deleting of graphic objects | Martin Kiewitz | |
svn-id: r47884 | |||
2010-02-04 | SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵ | Martin Kiewitz | |
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883 | |||
2010-02-04 | SCI: moving paint32.o around... | Martin Kiewitz | |
svn-id: r47882 | |||
2010-02-04 | SCI: fixing header of paint32 | Martin Kiewitz | |
svn-id: r47881 | |||
2010-02-04 | SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵ | Martin Kiewitz | |
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880 | |||
2010-02-04 | SCI: adding back selector for sci32 | Martin Kiewitz | |
svn-id: r47879 | |||
2010-02-04 | SCI: also adjusting bottom/right coordinate of plane rect | Martin Kiewitz | |
svn-id: r47878 | |||
2010-02-04 | SCI: added clipping inside frameout (fixes torin) | Martin Kiewitz | |
svn-id: r47877 | |||
2010-02-04 | SCI: adding selectors bottom and right | Martin Kiewitz | |
svn-id: r47876 | |||
2010-02-04 | SCI: support for resX, resY inside frameout | Martin Kiewitz | |
svn-id: r47875 | |||
2010-02-04 | SCI: adding support for resX, resY selectors for sci32 | Martin Kiewitz | |
svn-id: r47874 | |||
2010-02-04 | SCI: fix support for cels that are larger than 64k (sierra logo animation in ↵ | Martin Kiewitz | |
sq6) svn-id: r47873 | |||
2010-02-03 | Fixed the hang with the new music code after the copy protection in Island ↵ | Filippos Karapetis | |
of Dr. Brain svn-id: r47870 | |||
2010-02-03 | SCI: some work on robot REing (still comments only) | Martin Kiewitz | |
svn-id: r47867 | |||
2010-02-03 | SCI: fixing picture corruption in sci32 (e.g. sq6 picture 430, kq7 after intro) | Martin Kiewitz | |
svn-id: r47866 | |||
2010-02-03 | SCI: we checked first cel size when detecting hires instead of actual ↵ | Martin Kiewitz | |
picture resolution, now checking correctly svn-id: r47865 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 |