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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-05-25
SCI32: Fix assertion failures in LSL6 hires caused by bad rects
Colin Snover
2016-05-25
SCI32: Update header parameters with const, to match implementation
Colin Snover
2016-05-25
SCI32: Fix LSL6 hires control panel script bug
Colin Snover
2016-05-25
SCI: Allow debugging output of all VM variables in one shot
Colin Snover
2016-05-22
SCI: Script patch for fixing 3 missing points in QfG3
Omer Mor
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-16
SCI: Removing redundant virtual destructor as per LordHoto's suggestion
Eugene Sandulenko
2016-05-16
SCI: Make the Window destructor actually virtual
Eugene Sandulenko
2016-05-16
SCI: Add virtual destructor
Eugene Sandulenko
2016-05-10
Merge pull request #753 from OmerMor/atari
Eugene Sandulenko
2016-04-17
SCI: Fix spelling
Eugene Sandulenko
2016-04-16
SCI: Added several Atari ST games.
Omer Mor
2016-04-15
SCI: Add Russian translate of Torin's Passage (Windows version)
CrazyMax
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-14
JANITORIAL: Reduce GUI header dependencies
Ori Avtalion
2016-04-13
SCI: Added the Atari ST version of Codename: Iceman
Omer Mor
2016-04-06
SCI: Fix compilation for C++98.
Johannes Schickel
2016-03-25
SCI: Remove commented out code line.
Johannes Schickel
2016-03-25
SCI: Use aggregation to store objects in SegmentObjTable.
Johannes Schickel
2016-03-25
SCI: Introduce accessors for SegmentObjTable entries.
Johannes Schickel
2016-03-25
SCI: Get rid of template hack for serialization.
Johannes Schickel
2016-03-21
Merge pull request #704 from lordhoto/clone2727-audiocd
Johannes Schickel
2016-03-21
SCI32: Add censorship info to Phantasmagoria 2 detection entries
Martin Kiewitz
2016-03-20
SCI32: Clean up outdated/wrong comments
Colin Snover
2016-03-20
SCI32: Return correct value from kSetFontHeight
Colin Snover
2016-03-20
SCI32: Do not change accumulator in non-returning kernel calls
Colin Snover
2016-03-20
SCI32: Use signed values for displacement position
Colin Snover
2016-03-20
SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows.
Johannes Schickel
2016-03-18
SCI32: Add workaround for invalid temp read in Torin
Colin Snover
2016-03-18
SCI32: Use correct script dimensions for later SCI32 games
Colin Snover
2016-03-18
SCI32: Add Phantasmagoria 1.000.000 signature
Colin Snover
2016-03-18
SCI32: Fix crashes in kIsOnMe caused by stale CelObjs
Colin Snover
2016-03-18
SCI32: More correctly fix kStringCopy overflow
Colin Snover
2016-03-18
SCI32: Fix heap overflow (read) in kStringCopy
Colin Snover
2016-03-18
SCI32: Fix incorrect double-read from CLUT
Colin Snover
2016-03-17
SCI32: Correct KQ7 version split
Colin Snover
2016-03-17
SCI32: Add kq7 1.51 English, fix kq7 1.51 German detection
Martin Kiewitz
2016-03-17
SCI32: Code documentation improvements
Colin Snover
2016-03-17
SCI32: Remove outdated note about state of frameout code
Colin Snover
2016-03-17
SCI32: Temporarily remove dead SCI2.1early transitions code
Colin Snover
2016-03-17
SCI32: Clarify game engine version comments for split-version games
Colin Snover
2016-03-17
SCI32: Update unimplemented TODO to reflect the correct operation type
Colin Snover
2016-03-17
SCI32: Enable redrawAllCount in palMorphFrameOut
Colin Snover
2016-03-16
SCI32: Work around bad Styler script in KQ7 2.0b
Colin Snover
2016-03-16
SCI32: Fix updated screen item count in remapMarkRedraw()
Filippos Karapetis
2016-03-16
SCI: Add workaround for restoring kq6 saved games (lowres/hires)
Martin Kiewitz
2016-03-16
SCI32: Implement analyzeForRemap()
Filippos Karapetis
2016-03-16
SCI32: Implement the remapping drawing functions
Filippos Karapetis
2016-03-16
SCI32: Implement analyzeUncompressedForRemap()
Filippos Karapetis
2016-03-16
SCI32: Spacing
Filippos Karapetis
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