aboutsummaryrefslogtreecommitdiff
path: root/engines/sci
AgeCommit message (Collapse)Author
2016-01-05SCI: fix compatibility issue in kFileIOMartin Kiewitz
Allow 0xFFFF as invalid file handle again for kFileIO calls Fan game "Dating Pool" opens a non-existant file at the start and tries to read it, even though it shouldn't do the latter. The sciAudio adjustments changed our behavior to error() out in such a case. This commit changes it back to our old behavior to only print out a warning.
2016-01-04SCI32: fix kString calling from within kArrayMartin Kiewitz
(didn't work since the introduction of kString signatures and the kString split-up)
2016-01-03SCI: kGetEvent modifiers bug was fixed in SCI1Martin Kiewitz
- SCI1 EGA QfG2 keyboard driver resets AH In the original commit I forgot to mention: - thanks to lskovlun for figuring out that bit 9 is checked/set - thanks to wjp for checking SCI32
2016-01-03SCI: implement kGetEvent modifiers DOS bugMartin Kiewitz
Will fix darts minigame in the fan game "Betrayed Alliance" This bug in the original interpreter/keyboard driver seems to have been fixed in SCI32.
2016-01-03SCI: sciAudio support for .wav + .aiff filesMartin Kiewitz
2016-01-03SCI: sciSound: check compression typeMartin Kiewitz
2016-01-02SCI: fix sciAudio not doing loops correctlyMartin Kiewitz
2016-01-02SCI: fix sciAudio support on some platformsMartin Kiewitz
The old code expected sciAudio FOpen calls to fail, because they contained a directory name. On AmigaOS those calls succeeded. Because of that at least on AmigaOS, sciAudio support didn't work at all. We now detect sciAudio FOpen calls and return a proper virtual file handle. This should fix it on all platforms. Also moved the SCI32 virtual save file handle from 200 to 32100.
2016-01-02JANITORIAL: Remove #includes of list_intern.hOri Avtalion
2015-12-29SCI32: version detection - don't remove constMartin Kiewitz
don't remove const during cast
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
- Detection works via signatures (couldn't find a better way) - new kString subcalls were introduced SCI2.1 LATE - kString now has signatures and is split via subcall table - kString fix, so that KQ7 doesn't crash, when starting a chapter - Sci2StringFunctionType removed, because no longer needed
2015-12-28SCI: Fix obsolete commentLars Skovlund
2015-12-28SCI: Fix when more than 10 font codes are usedLars Skovlund
2015-12-28SCI: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-22SCI32: add code for torin+sq6 audio+subtitles modeMartin Kiewitz
also add comments about other SCI32 games set global 90 only for lsl6 sci1.1
2015-12-21SCI32: add code for kq7 audio+subtitles modeMartin Kiewitz
also enables it for gk1 and qfg4 (CD versions)
2015-12-14SCI: use diff. PC98 word wrap tables for SCI0/01/1Martin Kiewitz
also added even more comments about details of word wrapping SCI0 (PQ2) and SCI1 (Brain/KQ5/SQ4) got their own table now
2015-12-13SCI: add difference for SCI1 PC-98 word-wrappingMartin Kiewitz
fixes small issue in Castle of Dr. Brain PC-98 Japanese room 120, when looking at the table Also added a few comments to Japanese word wrapping code
2015-12-13SCI: detection for Castle of Dr. Brain PC-9801 JPMartin Kiewitz
also known as Dr. Brain Puzzle no Shiro
2015-11-11SCI: add another Torin's Passage versionMartin Kiewitz
German 1.0
2015-10-16SCI: Remove non-ascii characterWillem Jan Palenstijn
2015-08-02SCI: implement frame skipping for all transitionsMartin Kiewitz
should hopefully fix transitions being too slow on some systems
2015-07-13SCI: Fix object init in SCI3 scripts which are larger than 64kbFilippos Karapetis
2015-07-10SCI: add Japanese Lighthouse SCI3 detection entryMartin Kiewitz
2015-07-10SCI: Fix wording for commit fc14641Filippos Karapetis
2015-07-10SCI: Enable the save game menu option when dying in PQ2 - bug #6875Filippos Karapetis
This uses the same hack as the one used to reset the menus in Jones. I've tested some more SCI games, and they don't disable menu entries when loading a game. Hopefully, Jones and PQ2 are the only ones
2015-07-07SCI: Delete OPL when init failsWalter van Niftrik
2015-07-07SCI: Check OPL init return codeWalter van Niftrik
2015-07-07AUDIO: Remove all AudioStream access to OPLMatthew Hoops
2015-07-07SCI: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-06-15SCI: rename GAMEOPTION_EGA_UNDITHER name + descMartin Kiewitz
Original name + description were inaccurate. We don't actually do undithering (besides the view undithering), but we instead skip the EGA dithering code.
2015-06-06AUDIO: Make makeAIFFStream return a RewindableAudioStreamMatthew Hoops
All callers requiring SeekableAudioStream have been adapted by using dynamic_cast
2015-06-04SCI: Only use makeAIFFStream instead of loading the sound twiceMatthew Hoops
2015-05-18SCI: sq4cd: extend skateorama workaround bug #6853Martin Kiewitz
2015-05-18SCI: sq4cd scriptpatch clothes change points #6866Martin Kiewitz
script patch, so that points are awarded, when changing back clothes. You have to clean out the bank account again, because that's the problematic script. Also happened in original interpreter. Only happened for Space Quest 4 CD worked in floppy
2015-05-18SCI: add game & int version to hoyle 1 amigaMartin Kiewitz
2015-05-18SCI: Reenable an English Amiga version of Hoyle 1 (bug #6870)Filippos Karapetis
2015-05-17SCI: identifyOffsets() counter variablesMartin Kiewitz
2015-05-17SCI: qfg1vga: fix script patch sneak into castleMartin Kiewitz
The original script patch only worked when speed slider was all the way up.
2015-05-15SCI: adjust SCI3 offset identify thx lskovlunMartin Kiewitz
2015-05-14SCI: add SCI3 support for debug cmd scroMartin Kiewitz
2015-05-14SCI: add said-details to script_said debug cmdMartin Kiewitz
2015-05-14SCI: debug commands scro, scrs and script_saidMartin Kiewitz
implement string collecting for SCI3 implement object offset collecting for SCI0-SCI2 implement said-str offset collecting for SCI0-SCI1 add new debug command scro / script_objects add new debug command script_said string without terminating NUL now a warning the latter happens in qfg2 for amiga room 84
2015-05-14SCI: change qfg2 saurus ride script patchMartin Kiewitz
the original script patch messed up room changes
2015-05-14SCI: Restore xs after calling run_vm from debuggerWillem Jan Palenstijn
This fixes possible gamestate corruption when using 'send' in the debugger to call methods.
2015-05-05SCI: add qfg2 airElemental workaround - bug #6859Martin Kiewitz
2015-05-04SCI: fix bug in new string identifying codeMartin Kiewitz
fixes string identifying in mac SCI1.1 games
2015-05-04SCI: Scripts: identify strings + debug commandMartin Kiewitz
debug command is called "script_strings" / "scrs"
2015-05-03SCI: Handle pronouns in parserWillem Jan Palenstijn
When parsing a sentence, its type 0x142 word (presumably the object) is now stored. Any pronouns (type 0x080) are then automatically replaced by this stored word.