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AgeCommit message (Expand)Author
2016-11-20SCI32: Fix reading view, pic, and palette patchesColin Snover
2016-11-20SCI32: Add recursion code to kListFirstTrue and kListAllTrueColin Snover
2016-11-20SCI: Improve disassembly outputColin Snover
2016-11-20SCI: Add code-address breakpoints to debuggerColin Snover
2016-11-19SCI32: Remove no-longer-necessary Phant1 VMD sync hackColin Snover
2016-11-19SCI32: Add script patch for Shivers room 35170Colin Snover
2016-11-19SCI: Warn more loudly about uninitialised parameter readsColin Snover
2016-11-19SCI32: Add missing updateInfoFlagViewVisible callWillem Jan Palenstijn
2016-11-10SCI: Add missing newline in debugger outputColin Snover
2016-11-10SCI32: Fix incomplete workaround commentColin Snover
2016-11-10SCI32: Fix GK1 crash when erasing letters in St Louis CemeteryColin Snover
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-11-04SCI32: Fix VMD playback stuttering when kEventFlagToFrame is usedColin Snover
2016-11-04SCI32: Allow format strings with missing argumentsColin Snover
2016-11-04SCI32: Treat %d as unsigned in kStringColin Snover
2016-11-03SCI: Add QFG1 game version to detection tableColin Snover
2016-11-03SCI32: Allow SCI32 games to update speech & subtitles settingsColin Snover
2016-11-02SCI32: Fix incorrect text width calculation of non-ASCII stringsColin Snover
2016-11-02SCI32: Fix missing digital audio playback on save game restoreColin Snover
2016-11-02SCI: Remove old SCI32 hires detection heuristicColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-11-02SCI32: Remove incorrect palette.h #includeColin Snover
2016-11-02SCI: Add reference dump to disk in debuggerColin Snover
2016-10-28SCI: Fix broken loop count check in checkAltInputsWillem Jan Palenstijn
2016-10-28SCI: Resolve duplicate resmap.001 checkWillem Jan Palenstijn
2016-10-27SCI32: Read byte/string array values as signed in SCI2.1early-Colin Snover
2016-10-27SCI32: Fix typosColin Snover
2016-10-27SCI32: Fix LSL6hires script bugColin Snover
2016-10-26SCI32: Fix AVI renderingColin Snover
2016-10-26SCI32: Initialize video buffers to avoid flash of garbage memoryColin Snover
2016-10-26SCI32: Use standard max_size method instead of ARRAYSIZE for a containerColin Snover
2016-10-26SCI: Rename hexDigitToInt to indicate it's intentionally brokenWillem Jan Palenstijn
2016-10-25SCI: Implement SSCI bug in hexadecimal escape sequencesColin Snover
2016-10-22SCI32: Fix slow SCI2.1mid transitionsColin Snover
2016-10-21SCI32: Implement HShutterIn for SCI2.1mid+Colin Snover
2016-10-20SCI32: Fix wrong value passed to updateInfoFlagViewVisibleColin Snover
2016-10-20SCI32: Fix QFG4 version commentsColin Snover
2016-10-20SCI32: Fix typoColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-10-20SCI32: Fix zero-offset exportsColin Snover
2016-10-16SCI32: Fix screen items incorrectly drawing over higher planesColin Snover
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
2016-10-14SCI32: Fix mouse position clampingColin Snover
2016-10-14SCI: Ensure export breakpoints always trigger on export callsColin Snover
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover