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path: root/engines/scumm/actor.h
AgeCommit message (Expand)Author
2012-02-11SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o...Tobias Gunkel
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: save complete v0 state and initialize actors correctlyTobias Gunkel
2012-02-11SCUMM: remove the temporary variable _limb_currentTobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: fix gcc compiler warningsTobias Gunkel
2012-02-11SCUMM: Remove the setCmdFromDirection functionRobert Crossfield
2012-02-11SCUMM: Animation FixesRobert Crossfield
2012-02-11SCUMM: Fix the animation system, rename the Limb Frame Repeat variableRobert Crossfield
2012-02-11SCUMM: fix v0 mode handling and actor switchingTobias Gunkel
2012-02-11SCUMM: Re-arrange some things to make it closer to the originalsegrax
2012-02-11SCUMM: Change vars to ints, remove unused variable for nowsegrax
2012-02-11SCUMM: Add in support in v0 for the unknown variable to o_animateActorsegrax
2012-02-11SCUMM: use constants for c64 actor miscflagsTobias Gunkel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s...Max Horn
2010-10-26SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.Travis Howell
2009-11-26Add patch #2853844 - MM C64: walksounds.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-25Add patch #2816140 - MM C64 Costume Animation.Travis Howell
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-12Get rid of initActorClassMax Horn
2007-03-11A long time ago, in a virtual machine far, far away...Max Horn
2007-03-10SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2Max Horn
2007-03-06Add support for the New Kid verb option in Apple II and Commodore 64 verisons...Travis Howell
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2006-12-29added explicit call to parent methodGregory Montoir
2006-12-25Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code)Max Horn
2006-12-25SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf...Max Horn
2006-12-21fixed bug #1620023 (script calls putActorAtXY with y == -1)Gregory Montoir
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-10-19SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi...Max Horn
2006-07-24Fix bug #1496523 - MM: Weird Ed appears backwards at doorTravis Howell
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
2006-03-02C64 maniac uses separate bitmasks for actor settings and misc settingsTravis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn