index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
scumm
/
actor.h
Age
Commit message (
Expand
)
Author
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-12
Get rid of initActorClass
Max Horn
2007-03-11
A long time ago, in a virtual machine far, far away...
Max Horn
2007-03-10
SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2
Max Horn
2007-03-06
Add support for the New Kid verb option in Apple II and Commodore 64 verisons...
Travis Howell
2007-02-19
Use consistent naming for the preprocessor constants used to guarantee that
Torbjörn Andersson
2007-02-15
Introduced V12_X_SHIFT / V12_Y_SHIFT
Max Horn
2007-02-04
Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...
Max Horn
2006-12-29
added explicit call to parent method
Gregory Montoir
2006-12-25
Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code)
Max Horn
2006-12-25
SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf...
Max Horn
2006-12-21
fixed bug #1620023 (script calls putActorAtXY with y == -1)
Gregory Montoir
2006-11-19
* Made Actor::_pos protected, added public Actor::getPos() method
Max Horn
2006-10-19
SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi...
Max Horn
2006-07-24
Fix bug #1496523 - MM: Weird Ed appears backwards at door
Travis Howell
2006-07-10
Fix actor glitches in the stomach location of pajama3
Travis Howell
2006-03-02
C64 maniac uses separate bitmasks for actor settings and misc settings
Travis Howell
2006-02-11
Moved engines to the new engines/ directory
Max Horn