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path: root/engines/scumm/actor.h
AgeCommit message (Expand)Author
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-12Get rid of initActorClassMax Horn
2007-03-11A long time ago, in a virtual machine far, far away...Max Horn
2007-03-10SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2Max Horn
2007-03-06Add support for the New Kid verb option in Apple II and Commodore 64 verisons...Travis Howell
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2006-12-29added explicit call to parent methodGregory Montoir
2006-12-25Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code)Max Horn
2006-12-25SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf...Max Horn
2006-12-21fixed bug #1620023 (script calls putActorAtXY with y == -1)Gregory Montoir
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-10-19SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi...Max Horn
2006-07-24Fix bug #1496523 - MM: Weird Ed appears backwards at doorTravis Howell
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
2006-03-02C64 maniac uses separate bitmasks for actor settings and misc settingsTravis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn