Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-04 | Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so | Torbjörn Andersson | |
that X coordinates outside the designated area are explicitly masked. While the functions are written to terminate when X moves outside, bug #1508942 ("FOA: Glitch dring balloon flight") demonstrates that X may *start* outside. That's the case we want to mask. Note that proc3_ami() already masked these pixels (in a different way), so there the change is purely cosmetical. svn-id: r24104 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson | |
for consistency with other #includes. svn-id: r23585 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-06-16 | Adjust akos code to only draw within bounds in HE games. Fixes many ↵ | Travis Howell | |
graphical glitches in HE games. svn-id: r23143 | |||
2006-06-15 | Remove error for default case of active case 6/8 in akos_increaseAnim(), a ↵ | Travis Howell | |
default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees. svn-id: r23125 | |||
2006-06-14 | Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't ↵ | Travis Howell | |
reset in HE90-98 games. svn-id: r23104 | |||
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn | |
svn-id: r22229 | |||
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵ | Gregory Montoir | |
bug #1416186). svn-id: r21454 | |||
2006-03-17 | Fix endian issue in akos costume code | Travis Howell | |
svn-id: r21343 | |||
2006-03-17 | Fix endian issues in akos costume code | Travis Howell | |
svn-id: r21342 | |||
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including ↵ | Max Horn | |
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141 | |||
2006-03-08 | Use %p to print pointers portably (even on 64bit systems). Note: this will ↵ | Max Horn | |
add a 0x prefix automatically svn-id: r21140 | |||
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn | |
svn-id: r20862 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |