Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 ↵ | Max Horn | |
character coordinates internally, not pixel coordinates. This should fix some walk bugs, but also might cause some regressions. Watch out svn-id: r25370 | |||
2007-02-04 | Fix compile of SCUMM engine. | Travis Howell | |
svn-id: r25368 | |||
2007-02-03 | Changed old FIXME comment into a WORKAROUND comment (it worked fine all ↵ | Max Horn | |
these years, after all :); also added some paranoia checks svn-id: r25366 | |||
2006-12-25 | Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) | Max Horn | |
svn-id: r24924 | |||
2006-11-20 | Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() | Max Horn | |
svn-id: r24754 | |||
2006-11-07 | cleanup | Max Horn | |
svn-id: r24650 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-19 | SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit ↵ | Max Horn | |
easier to find spots where we convert between C64-style coordinates and pixel coordinates (but beware, this probably doesnt't cover all relevant instances) svn-id: r24384 | |||
2006-10-18 | cleanup | Max Horn | |
svn-id: r24373 | |||
2006-10-18 | cleanup | Max Horn | |
svn-id: r24372 | |||
2006-10-18 | SCUMM: Be less generous to code invoking checkXYInBoxBounds with a bad box ↵ | Max Horn | |
param: we now abort instead of ignoring it silently. May cause some trivial-to-fix regressions svn-id: r24369 | |||
2006-10-18 | SCUMM: Yet another minox walkbox cleanup | Max Horn | |
svn-id: r24366 | |||
2006-10-18 | SCUMM: walbox related cleanup | Max Horn | |
svn-id: r24365 | |||
2006-10-04 | typo | Max Horn | |
svn-id: r24114 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-07-31 | Cleaned up some comments | Max Horn | |
svn-id: r23641 | |||
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson | |
for consistency with other #includes. svn-id: r23585 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-04-26 | cleanup | Max Horn | |
svn-id: r22185 | |||
2006-03-13 | Add masking support for C64 maniac, not perfect | Travis Howell | |
svn-id: r21250 | |||
2006-03-05 | Update box flags for C64 maniac | Travis Howell | |
svn-id: r21093 | |||
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell | |
svn-id: r21084 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |