Age | Commit message (Expand) | Author |
---|---|---|
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-15 | cleanup | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, thro... | Travis Howell |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |